Search found 41 matches

by henningricke
Sun Jun 22, 2025 1:52 pm
Forum: Maxon Cinema 4D
Topic: x-particles trails with octane hair-color
Replies: 16
Views: 8931

Re: x-particles trails with octane hair-color

Damn! It still doesn't seem to work in 2025 ... :cry:
by henningricke
Mon Mar 18, 2024 10:24 am
Forum: The Render Network
Topic: Does RNDR support the latest version of Octane? (2023.1.2)
Replies: 7
Views: 34321

Re: Does RNDR support the latest version of Octane? (2023.1.2)

Thank you Beppe,
that is good to know. Maby we do update then before the project starts.
by henningricke
Fri Mar 15, 2024 10:27 am
Forum: The Render Network
Topic: Does RNDR support the latest version of Octane? (2023.1.2)
Replies: 7
Views: 34321

Re: Does RNDR support the latest version of Octane? (2023.1.2)

I See,
Actually, it’s not optimal, to get this information only when you actually start a render job. We would have to know this in advance.

For example, the reason why I was asking is: We are currently at the beginning of a big client project that will most probably require rendering via RNDR.
If ...
by henningricke
Thu Mar 14, 2024 12:47 pm
Forum: The Render Network
Topic: Does RNDR support the latest version of Octane? (2023.1.2)
Replies: 7
Views: 34321

Does RNDR support the latest version of Octane? (2023.1.2)

Hi Guys,

I can't find any info about what versions of Octane Render are currently supported in RNDR.
Can I assume, that the current "Latest stable version" (currently 2023.1.2) allways works in RNDR?
by henningricke
Wed Mar 13, 2024 12:11 pm
Forum: General Discussion
Topic: merging/fusing geometries effect
Replies: 1
Views: 1030

Re: merging/fusing geometries effect

I think you are talking about the "clipping material"
It works like a boolean inside octane.

viewtopic.php?f=30&t=78529
by henningricke
Mon Mar 11, 2024 11:20 am
Forum: General Discussion
Topic: Reflection-Matte for render layers
Replies: 1
Views: 1131

Reflection-Matte for render layers

Tree_Reflectins.jpg

Hi Guys

I think we are missing a major feature when it comes to VFX Shots; especially when combining renderings with real footage.
When rendering out an object’s reflection via render layers, we only get out the highlights.
But, in order to get the correct reflection, we ...
by henningricke
Mon Mar 11, 2024 10:23 am
Forum: General Discussion
Topic: Custom matte Node
Replies: 0
Views: 906

Custom matte Node

Universal_Matte_v001.jpg

Hi guys, I’d like to share a thought that has been rotating in my mind:

What if there was a way to create mattes in octane materials, simply by using 3D objects ?
I know you can do something like this via vertex maps, but they are limited by the mesh resolution what ...
by henningricke
Fri Jan 19, 2024 5:23 pm
Forum: User requests
Topic: Reflection-Matte for render layers
Replies: 1
Views: 1415

Reflection-Matte for render layers

When rendering out an object’s reflection via render layers, we only get the highlights.
But, in order to get the correct reflection, we also need the dark parts.

Until now the only way of achieving this is to manually set up a separate scene and build a complicated workaround with a luminance ...
by henningricke
Thu Dec 14, 2023 6:39 pm
Forum: User requests
Topic: Custom matte Node
Replies: 1
Views: 1769

Re: Custom matte Node

Am I the only one here who believes this would be an incredibly useful feature? :D
Would it be possible to do though?
by henningricke
Mon Nov 27, 2023 5:08 pm
Forum: User requests
Topic: Custom matte Node
Replies: 1
Views: 1769

Custom matte Node

Hi guys, I’d like to share a thought that has been rotating in my mind:

What if there was a way to create mattes in octane materials, simply by using 3D objects ?
I know you can do something like this via vertex maps, but they are limited by the mesh resolution what makes them unsuitable in many ...

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