Hey Aoktar, thank you for the info, hope this feature might be added one day to a future releaseaoktar wrote:Because plugin is not capable to draw alpha pixels for second buffer. I know the issue.
Search found 28 matches
- Fri Jan 19, 2018 3:06 pm
- Forum: Maxon Cinema 4D
- Topic: C4D Octane Compare Image
- Replies: 5
- Views: 2496
Re: C4D Octane Compare Image
- Thu Jan 18, 2018 5:16 pm
- Forum: Maxon Cinema 4D
- Topic: C4D Octane Compare Image
- Replies: 5
- Views: 2496
Re: C4D Octane Compare Image
hi nexusdesigns,
if you leave the Keep Environment option active, the HDRI image used is displayed, so in your case, you see black in one direction and white in the opposite.
ciao beppe
Hi beppe,
thank you for your tip, I tested it now but I still get this white bg in the compare here is a ...
if you leave the Keep Environment option active, the HDRI image used is displayed, so in your case, you see black in one direction and white in the opposite.
ciao beppe
Hi beppe,
thank you for your tip, I tested it now but I still get this white bg in the compare here is a ...
- Thu Jan 18, 2018 1:16 pm
- Forum: Maxon Cinema 4D
- Topic: C4D Octane Compare Image
- Replies: 5
- Views: 2496
C4D Octane Compare Image
Hey, when I want to compare renders in c4d octane live-viewer and have alpha channel active in the octane settings, I always get this white bg in the compare please let me know how to disable it I tried really everything hopes someone here knows how to get rid of the white bg in a compare when alpha ...
- Tue Dec 05, 2017 10:51 pm
- Forum: Maxon Cinema 4D
- Topic: Why do i get different Post results after rendering the pass
- Replies: 4
- Views: 1977
Re: Why do i get different Post results after rendering the pass
When u render linear/linear i d strongly suggest use EXR. Anything else in 16 bit is not gonna represent the true tonal range. EXR Is an industry standard and non replaceable with any other format.
Besides this, check ur camera imager (octane camera tag), put it on linear (no LUTS) and gamma 2.2 ...
Besides this, check ur camera imager (octane camera tag), put it on linear (no LUTS) and gamma 2.2 ...
- Sun Dec 03, 2017 7:02 pm
- Forum: Maxon Cinema 4D
- Topic: Why do i get different Post results after rendering the pass
- Replies: 4
- Views: 1977
Why do i get different Post results after rendering the pass
Hey, I please need help, I got a project working on and I need to have the Post pass rendered separately for post work later but when I render it. I get a very different look below is a screenshot of the problem and the example scene. I hope someone can please help me with this.
- Sat Oct 28, 2017 4:19 pm
- Forum: Maxon Cinema 4D
- Topic: Do we need to update Octane Standalone with C4D Plugin ?
- Replies: 6
- Views: 3351
Re: Do we need to update Octane Standalone with C4D Plugin ?
Thank you very much bepeg4d
- Sat Oct 28, 2017 11:25 am
- Forum: Maxon Cinema 4D
- Topic: Do we need to update Octane Standalone with C4D Plugin ?
- Replies: 6
- Views: 3351
Do we need to update Octane Standalone with C4D Plugin ?
Hey, I have a question please do we need to download the latest octane Standalone too and then update the plugin or can we just download the latest plugin and leave the Standalone version because I never use the Octane Standalone just the Octane plugin for c4d and want to know if it's necessary to ...
- Tue May 23, 2017 11:39 pm
- Forum: Maxon Cinema 4D
- Topic: Question about Octane Node Editor closing problem
- Replies: 2
- Views: 828
Question about Octane Node Editor closing problem
Hello I just recently found a small problem. When i have the "octane node editor" docked in cinema 4d and once i close c4d it doesn't really close correctly, i have to force close it through the taskmanager only when the "octane node editor" is docked in c4d and if i don't have the "octane node ...
- Fri Apr 14, 2017 2:56 pm
- Forum: Maxon Cinema 4D
- Topic: Dark Render Pass
- Replies: 2
- Views: 2653
Re: Dark Render Pass
Thanks I saw now a few videos about it and wanted to ask you also what would you recommend rendering with tonmap linier and then adjusting the gamma to let's say 2.2 in compositing to get the same result like in LV for the render passes or rendering it with tonemap type Tonemapped or any other ...
- Thu Apr 13, 2017 10:26 pm
- Forum: Maxon Cinema 4D
- Topic: Dark Render Pass
- Replies: 2
- Views: 2653
Dark Render Pass
Hey I know this might be very simple, but I did before posting this post almost 5 test render with different settings but nothing worked. When I render with multipass enabled i get very dark results in the render passes when I import it in after effects or photoshop. I attached a demo scene file ...