Search found 149 matches
- Thu Feb 29, 2024 6:26 pm
- Forum: Blender
- Topic: Octane Tools for Blender V0.4
- Replies: 14
- Views: 9999
Re: Octane Tools for Blender V0.4
Hi, is this addon available for blender 3.6?
- Sun Jun 19, 2022 6:07 pm
- Forum: Blender
- Topic: Octane Blender prevent raw color managment at startup
- Replies: 2
- Views: 1964
Re: Octane Blender prevent raw color managment at startup
Thank you. I will just leave it as is and if i decide to use cycle I will just change settings etc.
- Thu Jun 09, 2022 10:00 pm
- Forum: Blender
- Topic: Octane Blender prevent raw color managment at startup
- Replies: 2
- Views: 1964
Octane Blender prevent raw color managment at startup
Well the title says it all really. Can I disable the raw option from been the defualt startup in octane blender and just have it as standard. Then I can switch it to raw when ready?
- Wed May 11, 2022 6:07 pm
- Forum: Bug Reports
- Topic: Blender 3.0 crash when importing texture from live DB
- Replies: 7
- Views: 2323
Re: Blender 3.0 crash when importing texture from live DB
Ha sthis been resolved? Im having the same issue. Latest octane Blender build.
- Sun Mar 13, 2022 11:11 am
- Forum: Blender
- Topic: Texture only visible in shadow solution needed.
- Replies: 8
- Views: 3650
Re: Texture only visible in shadow solution needed.
Thanks Lino. Going to experiment.
- Sat Mar 12, 2022 8:08 am
- Forum: Blender
- Topic: Toon Hull not working correctly. Fixed.
- Replies: 0
- Views: 1275
Toon Hull not working correctly. Fixed.
So this morning at silly o'clock I had to do a logo for someone. They wanted a cel shaded look on a model. So I turned to the octane toon shader and Lino's technique. Problem I'm having is using the solidify modifier I cant seem to get the line to show over the main model. The duplicate with the ...
- Sat Mar 12, 2022 8:03 am
- Forum: Blender
- Topic: Texture only visible in shadow solution needed.
- Replies: 8
- Views: 3650
Re: Texture only visible in shadow solution needed.
Yes. I want to be able to add a texture that is only revealed in the shadow. Maybe using the shadow pass as a mask? Regards the depth, yes the zdepth pass will be useful there.
- Sat Mar 05, 2022 11:43 pm
- Forum: Blender
- Topic: Texture only visible in shadow solution needed.
- Replies: 8
- Views: 3650
Texture only visible in shadow solution needed.
Hi,
Is there a way I can only make a materials texture appear in shadow ie opposite from the light source?
Another question I hope to have answered, using the new aov system, is there a way to use camera depth to control a materials visibility on a model using the depth pass?
Is there a way I can only make a materials texture appear in shadow ie opposite from the light source?
Another question I hope to have answered, using the new aov system, is there a way to use camera depth to control a materials visibility on a model using the depth pass?
- Sat Jan 29, 2022 5:27 pm
- Forum: Bug Reports
- Topic: No z-depth in render aov output Blender 3.0
- Replies: 7
- Views: 2265
Re: No z-depth in render aov output Blender 3.0
I will have another go at it, thanks Lino.
Edit - it works. I obviously wasn't paying attention on the first attempt.
Edit - it works. I obviously wasn't paying attention on the first attempt.
- Wed Jan 26, 2022 6:18 pm
- Forum: Blender
- Topic: Octane Helper - feature requests and bug reports.
- Replies: 9
- Views: 9516
Re: Octane Helper - feature requests and bug reports.
Someone made this for Blender 3.0 - https://github.com/llennoco22/OC-Blender-Helper-Addon