Search found 22 matches

by HazrulIdzwan
Fri Nov 15, 2019 5:02 am
Forum: Maxon Cinema 4D
Topic: Problems with Network Render (V4.05R7/C4DR21.026)(SOLVED)
Replies: 2
Views: 873

Re: Problems with Network Render (V4.05 R7 and C4D R21.026(RC)

Thanks for the tip frankmci.

It was indeed, though not the salve daemon but R21 itself.
by HazrulIdzwan
Thu Nov 14, 2019 10:32 am
Forum: Maxon Cinema 4D
Topic: Problems with Network Render (V4.05R7/C4DR21.026)(SOLVED)
Replies: 2
Views: 873

Problems with Network Render (V4.05R7/C4DR21.026)(SOLVED)

Hi there,

I'm trying to get network render going with Octane V4.05 R7 and C4D R21.026(RC)

The appropriate daemons are running but, on the master computer, they are not being detected. (see attached image)

Any ideas?

Kind Regards,
by HazrulIdzwan
Wed Mar 27, 2019 5:09 am
Forum: User requests
Topic: Tri planar node
Replies: 2
Views: 1507

Re: Tri planar node

Understood, it is an oversight on my part!

Many Thanks for pointing it out.
by HazrulIdzwan
Wed Mar 27, 2019 5:06 am
Forum: Maxon Cinema 4D
Topic: Octane 4.02.1 R3 Scatter object display
Replies: 4
Views: 1223

Re: Octane 4.02.1 R3 Scatter object display

Hi aoktar,

Apologies! I didn't know it wasn't a part of Octane

Thank you for maintaining it!

I will use it as it is.

Kidn Regards,
by HazrulIdzwan
Wed Mar 27, 2019 4:11 am
Forum: User requests
Topic: Tri planar node
Replies: 2
Views: 1507

Tri planar node

Hi there,

I'd like to suggest setting the option to use 1 map for all xyz inputs in the nodes.

The tri planar node is primarily used to seamlessly tile textures.

Current PBR workflows include Albedo, Roughness, Metallic, Normal maps, having to link 6 inputs per map works out to grand total of ...
by HazrulIdzwan
Wed Mar 27, 2019 3:27 am
Forum: Maxon Cinema 4D
Topic: Octane 4.02.1 R3 Scatter object display
Replies: 4
Views: 1223

Re: Octane 4.02.1 R3 Scatter object display

Hi,

Thank you for the reply bepeg4d. I've tried but no dice.

octanescatter.mp4

Here is a video of my attempts. I can get it to display by disabling and enabling the scatter object, but it sends it all over the viewport and not as distributed in the scatter object.

Thats just in the viewport ...
by HazrulIdzwan
Tue Mar 26, 2019 1:08 am
Forum: Maxon Cinema 4D
Topic: c4d octane scatter tunnel
Replies: 2
Views: 1054

Re: c4d octane scatter tunnel

YEa reversing the normals will solve it. Mesh> Normals>Reverse
by HazrulIdzwan
Tue Mar 26, 2019 12:43 am
Forum: Maxon Cinema 4D
Topic: Octane 4.02.1 R3 Scatter object display
Replies: 4
Views: 1223

Octane 4.02.1 R3 Scatter object display

Hi there!

Anyone else have issues displaying scatter objects as objects in the viewport?

I'm using scatter to optimize a scene, so I'm scattering about 100 electric poles along a street with the intention to add light fixtures to them with Render instances.

However, those electric poles just ...
by HazrulIdzwan
Wed Feb 27, 2019 5:29 am
Forum: Maxon Cinema 4D
Topic: Mix displacement Textures?
Replies: 0
Views: 583

Mix displacement Textures?

Hello!

Is it possible to mix two tileable displacement maps in a Mix texture node with a Vertexmap + Noise node tree?

Here's what have so far :
Screenshot (62).png
Screenshot (63).png
Kind Regards!
by HazrulIdzwan
Wed Oct 24, 2018 5:52 am
Forum: Maxon Cinema 4D
Topic: Crash when opening file from R18 in R19
Replies: 12
Views: 4911

Re: Crash when opening file from R18 in R19

Hello aoktar,

Thank you for the update!
I've tried the latest 3.08.5-R2 and the scene is no longer crashing.

However, the scatter is not working with distribution meshes without polygons.

Is this now compulsory?

Kind Regards,

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