Any update on this? Pretty important to be able to persist created octane materials between loads.ChrisHekman wrote: I looked into the custom user shader issue. Part of the saving mechanism was removed in the latest T1 sdk. Ill see if we can get it back in asap.
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- Thu Aug 10, 2017 7:12 pm
- Forum: Octane for Unity
- Topic: User custom shaders bug is...
- Replies: 7
- Views: 4203