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by ChrisHekman
Wed Dec 10, 2025 12:00 pm
Forum: Releases
Topic: Octane 2025.5 for Unreal Engine 0.86
Replies: 0
Views: 37

Octane 2025.5 for Unreal Engine 0.86

Hi all

Here is a release with various fixes and improvements.
For the next patch the focus will be Unreal 5.7, Octane 2026 and supporting meshlets and virtual texturing

Octane for Unreal Engine

Changes:

Upgraded to Octane 2025.5
Material preview rendering is now asynch, so UI is no longer ...
by ChrisHekman
Tue Dec 02, 2025 4:23 pm
Forum: Releases
Topic: Octane 2026.1 for Cinema4D - v1.8.1
Replies: 20
Views: 2315

Octane 2026.1 for Cinema4D - v1.8.1

Hi all,

Here is a hotfix build for 1.8. We have adressed some of the the more glaring issues. When you still experience issues, please let us know.

To see what the future holds, check out our Trello!
https://trello.com/b/1HYU24R0/octanec4d

2026.1 - v1.8.1 plugin revisions
Changes

Fixed ...
by ChrisHekman
Tue Dec 02, 2025 1:07 pm
Forum: Releases
Topic: Octane 2026.1 for Cinema4D - v1.8
Replies: 30
Views: 2950

Re: Octane 2026.1 for Cinema4D - v1.8

Kalua wrote: Tue Dec 02, 2025 6:16 am I see now, all shaders automatically got a deactivated displacement node with empty texture node?
By the way, older ORBX files are rendering just fine in Stand Alone.
Could you share a scene with us that has this issue?
by ChrisHekman
Tue Dec 02, 2025 1:06 pm
Forum: Releases
Topic: Octane 2026.1 for Cinema4D - v1.8
Replies: 30
Views: 2950

Re: Octane 2026.1 for Cinema4D - v1.8

Kalua wrote: Tue Dec 02, 2025 6:11 am Second scene I get crash out of the gate.
Am I missing something?
Regards,
They are logging errors, not crashes. Those errors should have no efffect on your scene unless you are using the Upsampler or Radiance cache. We will shortly be releasing a hotfix for these logging errors.
by ChrisHekman
Mon Dec 01, 2025 4:12 pm
Forum: Releases
Topic: Octane 2026.1 for Cinema4D - v1.8
Replies: 30
Views: 2950

Re: Octane 2026.1 for Cinema4D - v1.8


Today I tried the new version of X-Particles and found that I can preview when rendering nxMesher, but it crashes when sending a full render. Turning off nxMesher also causes Octane to crash. I don't know if this issue is related to Octane or INSYDIUM, so I will report it to both places.
Cheers ...
by ChrisHekman
Fri Nov 28, 2025 1:50 pm
Forum: Releases
Topic: Octane 2026.1 for Cinema4D - v1.8
Replies: 30
Views: 2950

Re: Octane 2026.1 for Cinema4D - v1.8


That is great and exciting, thanks to your continous great work! And I love to be able to look at the trello plan!


However, this minor thing:
...
We will be releasing a 1.8 buid for Octane 2025.5 next week
...
2026.1 - v1.8 plugin revisions
this double version, is confusing me a bit.
I ...
by ChrisHekman
Fri Nov 28, 2025 9:46 am
Forum: Releases
Topic: Octane 2026.1 for Cinema4D - v1.8
Replies: 30
Views: 2950

Re: Octane 2026.1 for Cinema4D - v1.8

UON.Visuals wrote: Thu Nov 27, 2025 9:51 pm Aaaand I already broke it :D

Screenshot 2025-11-27 135017.jpg
Both logging errors should not impede you from using the plugin. We have a fix for them that we will release shortly.
by ChrisHekman
Thu Nov 27, 2025 8:20 pm
Forum: Releases
Topic: Octane 2026.1 for Cinema4D - v1.8
Replies: 30
Views: 2950

Octane 2026.1 for Cinema4D - v1.8

Hi all,

Here is our Octane 2026.1 for Cinema4D release
For this build we have improved and expanded Octane 2026 support across the plugin,
and fixed a couple of other issues and added User Data Tag and Mograph Data support!

While Octane 2026 now out of beta, and we implemented the new features ...
by ChrisHekman
Mon Oct 27, 2025 11:56 am
Forum: Maxon Cinema 4D
Topic: Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?
Replies: 2
Views: 195

Re: Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?

We support the motion blur data for x-particles when it exists. Which I believe should always exist when rendering in the PV.
Let me know if this is not the case.

The live viewer might not always show them when scrubbing the timeline.
by ChrisHekman
Mon Oct 27, 2025 11:37 am
Forum: Maxon Cinema 4D
Topic: ACES 1.2 from Octane looks washed out and grey in After Effects (whites not matching)
Replies: 4
Views: 479

Re: ACES 1.2 from Octane looks washed out and grey in After Effects (whites not matching)


Hey everyone,

I’m struggling with a color mismatch between OctaneRender and After Effects when working in ACES 1.2. My EXR looks washed out in AE, with dull whites compared to the Octane Live Viewer.

Here are my settings:

OctaneRender 2025.3 (Build 1.7.0) in Cinema 4D 2025.3.3
Color mgmt ...

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