Hi,
Firstly, i have to tell this release is awesome!! Thank you!
But unfortunately, i have some issue.
If i use it in R19.068 and render a multilayer file (EXR) with denoiser pass and object mask, the result somehow is messed. De denoised pass contains just that object which got the octane-objec ...
Search found 3 matches
- Sat Aug 25, 2018 7:30 pm
- Forum: Releases
- Topic: Version 4.0-RC2-R1 (18.08.2018)
- Replies: 84
- Views: 49460
- Sat Jun 16, 2018 8:18 am
- Forum: Releases
- Topic: Version 4 - XB3-R1 (Experimental)
- Replies: 99
- Views: 62198
Re: Version 4 - XB3-R1 (Experimental)
Thanks! The force updates option fixed the problem. I sent PM with the scene file.aoktar wrote: I'm answering quick.
Add object tag to this structure and select force updates.
And please send me a sample scene for my investigation.
Cheers
- Fri Jun 15, 2018 4:37 pm
- Forum: Releases
- Topic: Version 4 - XB3-R1 (Experimental)
- Replies: 99
- Views: 62198
Re: Version 4 - XB3-R1 (Experimental)
issue.jpg
Hi,
I have a scene, and it looks fine in live viewer. If I send the animation sequence to render randomly missing some parts of the objects. In this case the sweep object looks okay from the 32th frame, but in the 29th and the 30th frame the half of the tube was disappeared.
If I set ...
Hi,
I have a scene, and it looks fine in live viewer. If I send the animation sequence to render randomly missing some parts of the objects. In this case the sweep object looks okay from the 32th frame, but in the 29th and the 30th frame the half of the tube was disappeared.
If I set ...