Search found 8 matches

by TeemuSoilamo
Mon Aug 07, 2017 12:57 pm
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Re: Octane4 and the nearing PowerVR path tracing ASIC revolution

Both our Unity and NVIDIA talks at siggraph this week featured real world results of our latest work on RT ASIC rendering and Octane AI denoising.

If you missed them and are interested in either topic I'd check it the FB group posts made since April. a
Thanks!

I especially like this quote: http ...
by TeemuSoilamo
Tue Aug 01, 2017 9:19 am
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Re: Octane4 and the nearing PowerVR path tracing ASIC revolution

So, no joint presentation at SIGGRAPH? Unfortunately, it seems like PVR has all but abandoned this project.

Perhaps a more viable way toward real-time ray tracing is via AI denoising, like NVIDIA is doing:

http://i.imgur.com/EgbNBMP.jpg

https://venturebeat.com/2017/07/31/nvidia-uses-ai-to ...
by TeemuSoilamo
Tue May 23, 2017 11:26 am
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Re: Octane4 and the nearing PowerVR path tracing ASIC revolution

We are still working with them. I have no specific insight into what is going on with Apple.

I can confirm that the ASICs work as advertized in our own testing, and we have been sharing these results everywhere we can to push for this to come to market as soon as possible.
Glad to hear that ...
by TeemuSoilamo
Mon May 22, 2017 7:44 am
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Re: Octane4 and the nearing PowerVR path tracing ASIC revolution

Is the joint presentation with PowerVR at Siggraph still on? Did getting dropped by Apple diminish the prospect of them bringing the ray tracing chip to market at all?

From this recent talk, it sounds like you guys are still working with them:

https://www.youtube.com/watch?v=n9oILsWlW1U#t=25m3s
by TeemuSoilamo
Sun Feb 19, 2017 11:58 am
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Re: Octane4 and the nearing PowerVR path tracing ASIC revolution

Jules discussing the OTOY/PowerVR relationship in the new Voices of VR podcast, starts at around 24 min.

http://www.roadtovr.com/beaming-the-mat ... rendering/
by TeemuSoilamo
Wed Jan 25, 2017 6:36 pm
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Re: Octane4 and the nearing PowerVR path tracing ASIC revolution

From what I understand, Brigade will be merged into Octane 4; precisely because new hardware, improved light sampling and denoising will make Octane quality real-time ray tracing feasible.
by TeemuSoilamo
Mon Jan 16, 2017 4:46 pm
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Re: Octane4 and the nearing PowerVR path tracing ASIC revolution

Thanks! Could you post an image of what that quality would look like?

I'm sorry, I'm new to this: what is the distinction between samples per pixel and rays per pixel? How many bounces of light would 200 spp be?
by TeemuSoilamo
Mon Jan 16, 2017 2:39 pm
Forum: OctaneVR Questions & Discussion
Topic: Octane4 and the nearing PowerVR path tracing ASIC revolution
Replies: 18
Views: 14771

Octane4 and the nearing PowerVR path tracing ASIC revolution

I'm just dying for some more information on the 10 watt and 120 watt PowerVR ASICs. As you may recall, the PowerVR Wizard GR6500 at 2 watts can do approximately 150 million rays/second.

OTOY_Inc on reddit has gone on record saying that: https://www.reddit.com/r/oculus/comments/5nganx/exclusive_otoy ...

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