Search found 13 matches

by puppydust
Thu Mar 09, 2017 3:17 pm
Forum: General Discussion
Topic: Triple 1080 Hybrid build advice
Replies: 4
Views: 1964

Re: Triple 1080 Hybrid build advice

Thanks all for the really solid advice. The 1080's seem to be much cheaper already but worth waiting a few days I suppose!

The X5 was already looking a bit big for my small workspace so I'm not so sure about the X9 - it looks like a tank! Although I'm sure it's definitely worth it if you're rocking ...
by puppydust
Wed Mar 08, 2017 11:58 pm
Forum: General Discussion
Topic: Triple 1080 Hybrid build advice
Replies: 4
Views: 1964

Triple 1080 Hybrid build advice

Hi all, after carefully studying the very helpful advice on this forum I'm about to pull the trigger on an upgrade on my system to add 3x 1080 Hybrids. Aware the Ti's are just around the corner but they look like they're going to be expensive. In any case it's quite a pricey move and I'd appreciate ...
by puppydust
Wed Mar 08, 2017 2:43 pm
Forum: General Discussion
Topic: 1080 Ti and Octane
Replies: 72
Views: 41991

Re: 1080 Ti and Octane

rappet wrote:Hi,
I am wondering if The 1080(ti) reference cards will to be used sticking them with 2,3 or 4 on a mobo without any slot space berween them?
Is stacking GPUs side by side generally safe if they're all hybrids?
by puppydust
Tue Feb 28, 2017 4:57 pm
Forum: General Discussion
Topic: Overnight rendering and overheating
Replies: 7
Views: 3859

Re: Overnight rendering and overheating

Holy mama that's a serious looking case!
by puppydust
Tue Feb 28, 2017 4:11 pm
Forum: General Discussion
Topic: Overnight rendering and overheating
Replies: 7
Views: 3859

Re: Overnight rendering and overheating

Thanks for the explanation, that makes a lot of sense. I already have a watercooled CPU (which I want to replace due to loud fan noise of the H100) however getting into custom loops is a bit nervewracking because I'm not confident I'd know what I'm doing. Unless there's an off-the-shelf way of doing ...
by puppydust
Tue Feb 28, 2017 3:27 pm
Forum: General Discussion
Topic: Overnight rendering and overheating
Replies: 7
Views: 3859

Re: Overnight rendering and overheating

No I'm not really familiar with any of this really, I've heard of the water-cooled cards but I had been looking at buying the standard non-water-cooled versions myself. Is that a more stable way to go in your opinion?
by puppydust
Tue Feb 28, 2017 2:41 pm
Forum: General Discussion
Topic: Overnight rendering and overheating
Replies: 7
Views: 3859

Overnight rendering and overheating

Hi guys

I'm getting into OctaneRender and I'm planning on modifying my system to be running two GTX 980s with the future possibility of adding a third.

The only concern I have currently is that I often leave a lot of rendering to work overnight, sometimes for several days at a time. I worry about ...
by puppydust
Thu Feb 02, 2017 3:08 pm
Forum: General Discussion
Topic: Making a light invisible but keeping reflections?
Replies: 5
Views: 9117

Re: Making a light invisible but keeping reflections?

Or to put it another way, is there I can make a light 'ignore' a certain object?
I'm thinking I could position the light inside my phone object and set it to ignore the phone object so it shines through. is this possible? In standard C4D I could use the compositing tag for this I believe.
by puppydust
Thu Feb 02, 2017 2:13 pm
Forum: General Discussion
Topic: Making a light invisible but keeping reflections?
Replies: 5
Views: 9117

Re: Making a light invisible but keeping reflections?

I tried that and it does not sadly :|
by puppydust
Thu Feb 02, 2017 12:12 pm
Forum: General Discussion
Topic: Making a light invisible but keeping reflections?
Replies: 5
Views: 9117

Making a light invisible but keeping reflections?

I'm trying to create a fake reflection for a layer that will be composited later on. Is there a way to make a light invisible but hide the reflection?
In the first screenshot you can see the white ellipse which is the light source, it's got the reflection going on in the floor layer. Looks great ...

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