Search found 23 matches

by designandcode
Fri May 01, 2020 8:45 am
Forum: Autodesk 3Ds Max
Topic: Animation not rendering
Replies: 3
Views: 1690

Animation not rendering

I've been using Octane for years now, but I am very confused right now.

I sent a file to render last night and while my camera moves fine, all objects in the viewport are not moving but just static.

All objects in the scene are Moveable Proxies.

I'm on Octane 4.05 and 4.05 - 6.23 Max Plugin

Can ...
by designandcode
Wed Apr 22, 2020 12:36 pm
Forum: Autodesk 3Ds Max
Topic: How to get correct layer shadow
Replies: 3
Views: 1413

Re: How to get correct layer shadow

Hi designandcode,
I would not use shadow pass compositing in your case, I would recommend you to use and shadow catcher and render layer on the fly.
https://docs.otoy.com/StandaloneH_STA/StandaloneManual.htm#StandaloneSTA/RenderLayerPasses.htm
Regards
Paride

Hi Paride, thank you but that doesn ...
by designandcode
Fri Apr 17, 2020 11:04 am
Forum: Autodesk 3Ds Max
Topic: How to get correct layer shadow
Replies: 3
Views: 1413

How to get correct layer shadow

I've been trying to render a Layer Shadow Pass with no success - i keep getting wrong results.


cylinder-01.jpg
This is my beauty render - I want to render the cylinder separately so I can place it on an even red background in Photoshop. I'm trying to render out a render layer shadow pass for ...
by designandcode
Tue Oct 22, 2019 4:27 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ Standalone 4.05 [current 4.xx]
Replies: 29
Views: 23843

Re: OctaneRender™ Standalone 4.05 [current 4.xx]

Hello!
Fix, please, noisy and fireflied Shadow Pass while using Render Layer feature.
The problem is not in samples count.
I use a c4d plugin, but user bepeg4d confirmed that issue is related to Octane core SDK

Thank you

2019-09-22_21-45-48.png

2019-09-26_20-28-54.png

I've had issues with ...
by designandcode
Wed May 08, 2019 9:30 am
Forum: Autodesk 3Ds Max
Topic: Bad Noise in "Layer Shadows" Render Pass
Replies: 7
Views: 5081

Re: Bad Noise in "Layer Shadows" Render Pass

Hi Paride,

we're still having this issue - we have a full license from years ago and do not seem to have access to the 2018.1 version of Octane.

Has this problem been fixed in any of the Octane 4.xx releases?
by designandcode
Fri Mar 22, 2019 2:35 pm
Forum: Autodesk 3Ds Max
Topic: Bad Noise in "Layer Shadows" Render Pass
Replies: 7
Views: 5081

Re: Bad Noise in "Layer Shadows" Render Pass

Hi paride, thank you for response - I assume this was intended for me.

I have just switched over to OctaneRender_2018_1_RC4, but the problem is still present. It doesn't look like I have any access to later versions with my regular license.

We're kind of stuck now not being able to render this ...
by designandcode
Thu Mar 21, 2019 3:59 pm
Forum: Autodesk 3Ds Max
Topic: Bad Noise in "Layer Shadows" Render Pass
Replies: 7
Views: 5081

Bad Noise in "Layer Shadows" Render Pass

Hi there,

I'm having issues with noise in the Layer Shadows Render Pass. Interestingly enough, if I render a full beauty pass, I don't get any of the noise that appears in the shadow pass. I'm used to the noisy edges, but this time i also have a lot of noise in the actual shaded areas. Please see ...
by designandcode
Mon Feb 04, 2019 10:32 am
Forum: Releases
Topic: OctaneRender® for 3ds max® v4.02 - 6.13 [OBSOLETE]
Replies: 14
Views: 6940

Re: OctaneRender® for 3ds max® v4.02 - 6.13

Thanks for fixing the slice modifier issue, works perfectly now!
by designandcode
Mon Feb 04, 2019 10:15 am
Forum: Autodesk 3Ds Max
Topic: Animated slice modifier - objects disappear
Replies: 9
Views: 3247

Re: Animated slice modifier - objects disappear

Same issue here with slice modifier.
If rendering doesn't begin to the first animated slice frame the object isn't rendered and i'm still under v3 ...
Big issue, i hope at least it will be corrected also for v3 ...

If you're able to upgrade, it's now been fixed in the v4.02 - 6.13 version ...
by designandcode
Fri Feb 01, 2019 2:38 pm
Forum: Autodesk 3Ds Max
Topic: Animated slice modifier - objects disappear
Replies: 9
Views: 3247

Re: Animated slice modifier - objects disappear

If anyone else ever has this problem and wants to render through the Max Backburner:

We ended up splitting each scene into multiple backburner jobs, each job beginning at the very first frame the sliced object started to become visible. That worked ok. Using the same backburner job but specifying ...

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