Hei Beppe,
Thank you for taking the time to try and help me find a solution.
Your setup looks promising. I'm having issues reproducing it from scratch although opening your scene works. (Might be something to do with the fact that I'm using C4D S24?)
But anyway, I guess I should have specified in ...
Search found 2 matches
- Wed Aug 10, 2022 3:19 pm
- Forum: General Discussion
- Topic: Controlling material channels through effectors (Using RGB)
- Replies: 2
- Views: 917
- Tue Aug 09, 2022 12:10 pm
- Forum: General Discussion
- Topic: Controlling material channels through effectors (Using RGB)
- Replies: 2
- Views: 917
Controlling material channels through effectors (Using RGB)
Hei,
Using the plug-in for C4D, I've been working on setting up a fairly simple cloner setup, where the idea is to use two effectors to separately
control two different channels. In this case, a random effector controlling a MultiShader in the Albedo/emission, and a plain effector controlling
a ...
Using the plug-in for C4D, I've been working on setting up a fairly simple cloner setup, where the idea is to use two effectors to separately
control two different channels. In this case, a random effector controlling a MultiShader in the Albedo/emission, and a plain effector controlling
a ...