Hi Ahmet,
Maybe i missed something but on the v3 R1.1 i can't see the "scale" parameter in the scattering medium node?
http://i.imgur.com/uD2ckws.png
Thanks
If you check old version you'll see just names are changed. Scale=density now.
Thanks for your reply, and btw congrats for this great ...
Search found 10 matches
- Tue Jun 07, 2016 2:06 pm
- Forum: Releases
- Topic: Version 3.00 - R1.1 (25.05.2016)
- Replies: 250
- Views: 154317
- Tue Jun 07, 2016 10:40 am
- Forum: Releases
- Topic: Version 3.00 - R1.1 (25.05.2016)
- Replies: 250
- Views: 154317
Re: Version 3.00 - R1.1 (25.05.2016) - Stable version
Hi Ahmet,
Maybe i missed something but on the v3 R1.1 i can't see the "scale" parameter in the scattering medium node?

Thanks
Maybe i missed something but on the v3 R1.1 i can't see the "scale" parameter in the scattering medium node?

Thanks
- Tue Jun 07, 2016 8:01 am
- Forum: Releases
- Topic: Version 3.00 - R1.1 (25.05.2016)
- Replies: 250
- Views: 154317
Re: Version 3.00 - R1.1 (25.05.2016) - Stable version
Hello Ahmet,
Just to notify you about a crash with the Daylight Tag.
In the medium tab, when you already added a medium, and then you click the "Add Fog" button, it causes a crash of c4d.
Windows 10, R17, Octane V3 1.1
Clement
Just to notify you about a crash with the Daylight Tag.
In the medium tab, when you already added a medium, and then you click the "Add Fog" button, it causes a crash of c4d.
Windows 10, R17, Octane V3 1.1
Clement
- Mon Sep 02, 2013 12:50 pm
- Forum: M is for Metaverse Gallery
- Topic: Get Out !
- Replies: 5
- Views: 2976
- Thu Aug 29, 2013 2:20 pm
- Forum: M is for Metaverse Gallery
- Topic: Get Out !
- Replies: 5
- Views: 2976
Get Out !
Hi,
My main activity is 3d animation and motion design but sometimes i love to make still images.
Here is a picture rendered on Octane for C4D.
Fully modeled and textured in C4D.
The character was drawn in photoshop.
Also some color grading.
Hope you'll like it !
Clem
http://www.clement-morin ...
My main activity is 3d animation and motion design but sometimes i love to make still images.
Here is a picture rendered on Octane for C4D.
Fully modeled and textured in C4D.
The character was drawn in photoshop.
Also some color grading.
Hope you'll like it !
Clem
http://www.clement-morin ...
- Wed Jul 10, 2013 12:15 pm
- Forum: Maxon Cinema 4D
- Topic: object buffer displace problem
- Replies: 4
- Views: 2558
Re: object buffer displace problem
Hi,
You can use the material ID pass in the deep channel rendering; and then the color picker in After Effects to create the matte. It should be ok.
You can use the material ID pass in the deep channel rendering; and then the color picker in After Effects to create the matte. It should be ok.
- Sat Apr 27, 2013 7:36 am
- Forum: Maxon Cinema 4D
- Topic: Voxelizing during fly through animation
- Replies: 12
- Views: 6730
Re: Voxelizing during fly through animation
I have currently the 0.3.4 installed.
- Fri Apr 26, 2013 8:42 pm
- Forum: Maxon Cinema 4D
- Topic: Voxelizing during fly through animation
- Replies: 12
- Views: 6730
Re: Voxelizing during fly through animation
Thanks for your replies.
As said, i tried the preview feature but it don't work for me because of the frame step:
In fact, with frame step to 1 the renderer calculates 1 on every two frames.
With frame step to 0 Octane seems to still calculate only the first frame.
Maybe i missed something?
As said, i tried the preview feature but it don't work for me because of the frame step:
In fact, with frame step to 1 the renderer calculates 1 on every two frames.
With frame step to 0 Octane seems to still calculate only the first frame.
Maybe i missed something?
- Fri Apr 26, 2013 9:06 am
- Forum: Maxon Cinema 4D
- Topic: Voxelizing during fly through animation
- Replies: 12
- Views: 6730
Voxelizing during fly through animation
Hi all,
Sorry if the question has already been asked, but i didn't find any solution in the forum.
I work on a big scene with millions of polygons.
I want to render a fly through animation, there are no keyframes in the scene except for the camera.
The render could be pretty fast as it's an ...
Sorry if the question has already been asked, but i didn't find any solution in the forum.
I work on a big scene with millions of polygons.
I want to render a fly through animation, there are no keyframes in the scene except for the camera.
The render could be pretty fast as it's an ...
- Tue Apr 02, 2013 9:32 am
- Forum: Maxon Cinema 4D
- Topic: **** TODO LIST / Wishes for Integrated plugin *****
- Replies: 17
- Views: 9759
Re: **** TODO LIST / Wishes for Integrated plugin *****
Hi Aoktar,
First, thanks a lot for your great work.
My wishes :
1- Compositing tag (exclude objects from reflection, refraction, transparence etc); I guess it also depends to Octane's SDK, but this feature would give much more flexibility.
2- Render priority option (I know the feature is already ...
First, thanks a lot for your great work.
My wishes :
1- Compositing tag (exclude objects from reflection, refraction, transparence etc); I guess it also depends to Octane's SDK, but this feature would give much more flexibility.
2- Render priority option (I know the feature is already ...