Hey there! Just ran a test with FumeFX and Octane's volume object.
I'd love some criticism on this as well as help figuring out why my clouds look sliced like a parfait. Mmm. Parfait.
Search found 2 matches
- Sun Mar 26, 2017 4:53 pm
- Forum: Works In Progress
- Topic: VFX test with Octane Volumes.
- Replies: 1
- Views: 4021
- Mon Feb 20, 2017 9:19 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Export a model with Octane textures (3Ds MAX)
- Replies: 1
- Views: 1790
Export a model with Octane textures (3Ds MAX)
Hello! This seems to be a simple problem but I am having trouble finding any kind of solution (simple or otherwise).
I am building assets in 3Ds MAX to use in another 3Ds MAX scene. I'd like to be able to import these models into other 3Ds MAX scenes with the Octane textures I have applied intact ...
I am building assets in 3Ds MAX to use in another 3Ds MAX scene. I'd like to be able to import these models into other 3Ds MAX scenes with the Octane textures I have applied intact ...