Search found 14 matches

by milo_dude
Fri Aug 17, 2018 5:20 pm
Forum: Releases
Topic: Version 4.0-RC1.0 (obsolete experimental build) 15.08.2018
Replies: 59
Views: 33824

Re: Version 4.0-RC1.0 (Latest experimental build) 15.08.2018

The same version 1.0 in archive))
by milo_dude
Sun Dec 03, 2017 7:03 am
Forum: Releases
Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
Replies: 194
Views: 122770

Re: Version 3.08-test6 (TEST VERSION)

Thanks for release!! But there is a some problem with displacment... Geometry has a wrong angle on the edges.
test08-8.png
test08_7.png
Is there way to solve this bug?
by milo_dude
Wed Mar 29, 2017 6:11 am
Forum: Releases
Topic: Version 3.06-TEST4.1 (WORK IN PROGRESS BUILDS)
Replies: 106
Views: 62198

Re: Updating geometry crash

Building geometry by spline using Sweep. When geometry update starts plugin is crashed.
Same trouble in test3 and 4.
3.05 works fine.
I can confirm an issue in the ray-tracing kernels, but I don't know what exactly is causing the problem and how to solve it. I hope to find a solution with the next ...
by milo_dude
Sat Mar 25, 2017 3:25 pm
Forum: Releases
Topic: Version 3.06-TEST4.1 (WORK IN PROGRESS BUILDS)
Replies: 106
Views: 62198

Re: Updating geometry crash

aoktar wrote:
milo_dude wrote:Building geometry by spline using Sweep. When geometry update starts plugin is crashed.
Same trouble in test3 and 4.
3.05 works fine.
Yes it's crashing the renderer. We'll investigate it.
Thank you so much! It will be great!
by milo_dude
Sat Mar 25, 2017 10:38 am
Forum: Releases
Topic: Version 3.06-TEST4.1 (WORK IN PROGRESS BUILDS)
Replies: 106
Views: 62198

Updating geometry crash

Building geometry by spline using Sweep. When geometry update starts plugin is crashed.
Same trouble in test3 and 4.
3.05 works fine.
by milo_dude
Thu Mar 16, 2017 6:24 pm
Forum: Maxon Cinema 4D
Topic: Export layer mask
Replies: 6
Views: 2036

Re: Export layer mask

Thank you so much for a fast, Informative answer!
It's very helpfull for me!!
You're best)
by milo_dude
Wed Mar 15, 2017 6:00 pm
Forum: Maxon Cinema 4D
Topic: Export layer mask
Replies: 6
Views: 2036

Re: Export layer mask

Hi!
I'm just opened the file with AE, secause it's animated layer.
I'm using render layer mask.
Here is my render settings:
1.jpg
2.jpg
by milo_dude
Wed Mar 15, 2017 4:49 am
Forum: Maxon Cinema 4D
Topic: Export layer mask
Replies: 6
Views: 2036

Re: Export layer mask

Hi milo,
there are a lot of discussions about passes, for example this one:
https://render.otoy.com/forum/viewtopic.php?f=30&t=60017
Did you see these video tutorials?
https://inlifethrill.com/octane-cinema-4d-7-render-passes/
ciao beppe

Yes, i saw them all, but i didn't found explanation ...
by milo_dude
Tue Mar 14, 2017 5:54 am
Forum: Maxon Cinema 4D
Topic: Export layer mask
Replies: 6
Views: 2036

Export layer mask

Hello people!
I'm trying to export layer masks but but something doing wrong. The mask is so fuzzy. What am i doing wrong?
Render.jpg
Thank you!
by milo_dude
Wed Mar 08, 2017 2:35 pm
Forum: Help / Tutorials
Topic: Texture emission by alpha...
Replies: 2
Views: 2830

Re: Texture emission by alpha...

Hi milo_dude,
in Octane, polygons can emit light only from the normal side.
The most used workaround is to duplicate and invert the normal of the polygon, moving it out just a bit to avoid intersections (Normal move command). You also need to flip the projection on the back side.
ciao beppe
Thank ...

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