Hi,
i make the layout and cam settings in maya and export with orbx to standalone.
The camera when i open it in teh standalone does not keep the same filmgate/resolution - i cant match the camera.
Any suggestions?
ASAP please
Search found 7 matches
- Wed May 01, 2019 4:30 pm
- Forum: Autodesk Maya
- Topic: cam export to standalone HELP needed urgently
- Replies: 1
- Views: 2070
- Tue Jan 22, 2019 4:21 am
- Forum: Autodesk Maya
- Topic: maya plugin vs stand alone issues
- Replies: 5
- Views: 2720
Re: maya plugin vs stand alone issues
i dont have anything animated in the scene, im was doing some space scenes with earth at about a 1/100 scale and using 8k textures and its extremely slow and laggy
- Tue Jan 22, 2019 3:47 am
- Forum: Maxon Cinema 4D
- Topic: Can't see Vectron under objects tab (V4.01.1-R2)
- Replies: 3
- Views: 2414
Re: Can't see Vectron under objects tab (V4.01.1-R2)
well where can people get the 2018 version then? its not clear. why is everything has to be difficult i just dont get it
- Sun Jan 06, 2019 4:33 pm
- Forum: Autodesk Maya
- Topic: maya fluid smoke
- Replies: 4
- Views: 2967
Re: maya fluid smoke
Hi guys,
i've added the plugin but every time i try to export it gets stuck on saving at 0%. i didnt try to save range just 1.
i've added the plugin but every time i try to export it gets stuck on saving at 0%. i didnt try to save range just 1.
- Tue Jan 01, 2019 1:12 am
- Forum: Autodesk Maya
- Topic: material not being saved fully to local DB
- Replies: 0
- Views: 1062
material not being saved fully to local DB
Hi,
every time i save out mats for example in my lookdev scenes once i open these in my work scene i have nodes missing, even basic ones like rgb spectrum nodes
on the same topic, if i save out a mix material, it only saves the mix node and the amount node - none of the mats are being saved with ...
every time i save out mats for example in my lookdev scenes once i open these in my work scene i have nodes missing, even basic ones like rgb spectrum nodes
on the same topic, if i save out a mix material, it only saves the mix node and the amount node - none of the mats are being saved with ...
- Sun Dec 30, 2018 4:54 am
- Forum: Autodesk Maya
- Topic: maya plugin vs stand alone issues
- Replies: 5
- Views: 2720
Re: maya plugin vs stand alone issues
apparently dithering was turned off as a preset?
so banding looks much better but the lag is still not solved. any ideas would be great
thanks
so banding looks much better but the lag is still not solved. any ideas would be great
thanks
- Sun Dec 30, 2018 4:43 am
- Forum: Autodesk Maya
- Topic: maya plugin vs stand alone issues
- Replies: 5
- Views: 2720
maya plugin vs stand alone issues
Hi,
im working with several space scenes that are a bit large, i just got the plugin for maya but i cant get it to work properly. every scene im trying to render even the simple lookdev ones are:
1. have huge banding issues - low light kind of banding
- its everywhere : IPR / viewport / render
- r ...
im working with several space scenes that are a bit large, i just got the plugin for maya but i cant get it to work properly. every scene im trying to render even the simple lookdev ones are:
1. have huge banding issues - low light kind of banding
- its everywhere : IPR / viewport / render
- r ...