Search found 7 matches

by Dazhai
Thu Jun 19, 2025 3:52 pm
Forum: Releases
Topic: Cinema4D version 2025.2 - v1.5.1
Replies: 38
Views: 5442

Re: Cinema4D version 2025.2 - v1.5.1


Getting crashes when adding multiple objects to the particle rendering tab. Also when it occasionally doesn't crash it will only render the first object in the tab and not cycle through the objects.

Unless I've missed something with how the particles now work.

Scene attached.



I can confirm ...
by Dazhai
Sun Jul 18, 2021 3:29 am
Forum: Releases
Topic: Cinema4D version 2020.2.4-R2 (Obsolete stable) 20.06.2021
Replies: 58
Views: 30473

Re: Cinema4D version 2020.2.4-R2 (Latest stable) 20.06.2021

Probably not new in this build, but i had my renders ruined with a VDB that has volume emission enabled.
When a mesh with a medium intersects the voxels, i get very strange artifacts. Octane really is super glitchy and slow with volumes.. Either the volumes intersect themselves, or they cause ...
by Dazhai
Sat Mar 13, 2021 9:18 pm
Forum: Maxon Cinema 4D
Topic: Octane spotlight unattended behavior
Replies: 6
Views: 2551

Re: Octane spotlight unattended behavior

Broken and unusable for me too.
by Dazhai
Sat Mar 13, 2021 9:18 pm
Forum: Maxon Cinema 4D
Topic: Constant longer Scene Preparation because of Hair and Cloth
Replies: 12
Views: 6568

Re: Constant longer Scene Preparation because of Hair and Cloth

i have the same issue at the moment.
A few hair objects and alembics in the scene - fully cached. It takes 8min to prepare at frame 1000+, which increases our rendering costs dramatically.
With octane disabled it renders instantly.

Statusbar says: Octane:>> ProcessUpdate(flags=M cAsyn=0 dDelay=0 ...
by Dazhai
Fri Feb 19, 2021 1:42 pm
Forum: User requests
Topic: ORC ORBX Export using Take System
Replies: 7
Views: 3654

Re: ORC ORBX Export using Take System

Thanks for your reply.
C4D Hair works as well? I rely on the c4d hair mat for the styling, will that get baked into orbx?
by Dazhai
Fri Feb 19, 2021 12:23 pm
Forum: User requests
Topic: ORC ORBX Export using Take System
Replies: 7
Views: 3654

Re: ORC ORBX Export using Take System

Ill render a pretty big project soon with fairly big scenes containing hair sims and many instances.
Is it possible to use the take system for RNDR now & render cinema 4D hair objects?
If not, I will look into other options
by Dazhai
Fri Nov 27, 2020 12:24 am
Forum: Maxon Cinema 4D
Topic: Cloud: Overlapping Bounding Box
Replies: 14
Views: 5544

Re: Cloud: Overlapping Bounding Box

2020.1.5-R4 and still an issue.....

We know that we can use overlapping VDB's, but the required step length setting multiplies rendertimes by 100x.
Any updates on this?

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