Search found 45 matches

by spectacle
Mon Sep 22, 2025 11:41 am
Forum: Houdini
Topic: Medium Standard Volume issue when exporting to orbx
Replies: 2
Views: 141

Re: Medium Standard Volume issue when exporting to orbx

Attached is the .hiplc for the above image.

Thank you!
by spectacle
Mon Sep 22, 2025 11:38 am
Forum: Houdini
Topic: Medium Standard Volume issue when exporting to orbx
Replies: 2
Views: 141

Medium Standard Volume issue when exporting to orbx

When I export from Houdini 21.0.440 to Octane X Prime 2025.3 the Material Standard Volume loses the density info. Attached is an image of it exporting a Medium Scatter correctly next to the incorrect Standard Volume.

Thanks!
Dave
Houdini to Standalone vols.png
by spectacle
Mon Nov 25, 2024 2:40 pm
Forum: Releases
Topic: OctaneRender for Maya 2024.1-23.21 [OBSOLETE]
Replies: 13
Views: 3583

Re: OctaneRender for Maya 2024.1-23.21 [STABLE]

Thanks for all the hard work on the plugin.

Am I missing something with the way gradients work with Octane and Maya (on MacOS)? I've always had problems with gradients losing color entries, or not calculating until the entries are jiggled. This has been happening in every release since I've been ...
by spectacle
Wed Oct 02, 2024 3:59 pm
Forum: Bug Reports
Topic: Ramp loses entry
Replies: 5
Views: 11447

Re: Ramp loses entry

I think if the ramp entry's "Position" is anything greater than 0 it's ok. So setting it to 0.001 is fine.
by spectacle
Wed Oct 02, 2024 3:55 pm
Forum: Bug Reports
Topic: Ramp loses entry
Replies: 5
Views: 11447

Re: Ramp loses entry

I'm still having issues with gradients in the latest 2024.1 release. I've ran in to this issue pretty consistently since Octane V4 I think.

I'll reopen my file and the first entry on a ramp will be missing.

I'm on Maya 2025, Octane 2024, macOS M3 Max.
by spectacle
Tue Mar 26, 2024 8:55 pm
Forum: Releases
Topic: Houdini - OctaneX PR14 builds
Replies: 4
Views: 3981

Re: Houdini - OctaneX PR14 builds

Any chance of getting a PR15 build? The latest and greatest for Intel.

Thanks,
Dave
by spectacle
Fri Jul 28, 2023 8:49 pm
Forum: Releases
Topic: OctaneX for Maya 10pr15-18.37 [BETA]
Replies: 3
Views: 2258

Re: OctaneX for Maya 10pr15-18.37 [BETA]

Awesome!

Is this for Ventura? Is it really just for Maya 2017-2020?

Thanks,
Dave
by spectacle
Sun Jan 29, 2023 6:18 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1696
Views: 24746589

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Delizade wrote:(11 Million views? what? how? and why?)
Oh sorry, that was me. I was refreshing to see if AMD or network render was supported.
by spectacle
Mon Aug 22, 2022 6:01 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1696
Views: 24746589

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Yeah I'm def jumping ship for Redshift. Literally years of using betas with promises that any day now things will be great. My studio needs stable Maya/Houdini MacOS/AMD rendering.
by spectacle
Tue Aug 02, 2022 2:56 pm
Forum: Development Build Releases
Topic: OctaneRender® 2022.1 XB 3
Replies: 64
Views: 25004

Re: OctaneRender® 2022.1 XB 3

What's Prime? :)

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