Search found 9 matches

by lacilaci
Fri Feb 16, 2024 6:47 am
Forum: Development Build Releases
Topic: OctaneRender® 2024.1 Alpha 3
Replies: 11
Views: 5814

Re: OctaneRender® 2024.1 Alpha 3 [current 2024.1]

Hi, is image filtering in the standalone viewport somehow broken in alpha 3? On Mac OS 100% scale sometimes looks jagged and zooming in looks way too blurry. Saved images look correct and this is not an issue in alpha 2 standalone viewport display.

here you can see how it looks from screenshot at ...
by lacilaci
Fri Nov 24, 2023 2:08 pm
Forum: Development Build Releases
Topic: OctaneRender® 2024.1 Alpha 1
Replies: 46
Views: 32481

Re: OctaneRender® 2024.1 Alpha 1 [current 2024.1]

Hi,

OctaneRender 2024.1 Alpha 1 Standalone for MacOS (not ready yet, will be provided as soon as possible)

So, I can't wait :D is there some ETA? Want to see finally why I bought M3 MacBook :D
by lacilaci
Fri Aug 05, 2022 5:29 am
Forum: General Discussion
Topic: Interaction and animation in standalone
Replies: 3
Views: 1181

Re: Interaction and animation in standalone

aoktar wrote:See this my WIP project as a different form of the standalone. We are targeted some features as your wish. Like having asset library, easy navigation and basic animation tools.
https://www.youtube.com/watch?v=LStv7rU4Q9I
Looks interesting especially having some basic animation features.
by lacilaci
Fri Aug 05, 2022 5:27 am
Forum: General Discussion
Topic: Interaction and animation in standalone
Replies: 3
Views: 1181

Re: Interaction and animation in standalone

elsksa wrote:Hi,

It is already possible to switch lights and materials, using "techniques" as shown here, or via a script such as this one.
Good read, thanks for this.
by lacilaci
Thu Aug 04, 2022 3:23 pm
Forum: General Discussion
Topic: Interaction and animation in standalone
Replies: 3
Views: 1181

Interaction and animation in standalone

Hi,

I’m wondering lately that with upcoming brigade and real-time rendering in general if it wouldn’t make sense to add some new real time related features to octane studio.

Things like VR viewer, animation keyframing or possibly some basic interaction models. By interaction I mean functionality ...
by lacilaci
Mon Jul 06, 2020 12:35 pm
Forum: Demo Version Questions & Discussion
Topic: RTX+Dirt tex problem scene
Replies: 2
Views: 1221

Re: RTX+Dirt tex problem scene

Hi,
RTX acceleration, it is not constant, and it depends completely from the scene complexity, and in particularly, from geometry, and materials used.

Dirt, Rounded Edges and texture displacement are not well supported by RTX acceleration, so, for best performance: use regular triangles, Vertex ...
by lacilaci
Thu Jul 02, 2020 6:41 am
Forum: Demo Version Questions & Discussion
Topic: RTX+Dirt tex problem scene
Replies: 2
Views: 1221

RTX+Dirt tex problem scene

I'm using free tier octane and I was asked on discord to provide testscene of a problem with Dirt tex not working when using RTX.
Here's a download link for a zip file that contains .orbx and .blend file of a basic scene that shows the problem:
https://wetransfer.com/downloads ...
by lacilaci
Fri May 01, 2020 8:21 am
Forum: Resources and Sharing
Topic: Illegal memory access, system freeze on octane 2020.1
Replies: 2
Views: 3315

Illegal memory access, system freeze on octane 2020.1

Hi, since I only use the free tier version I don't have access to post on bug reports.. So I will post here.

The latest version of octane custom build - free tier (2020.1 octane engine 21.7)
geforce rtx 2070 - nvidia studio drivers (DCH) 442.92 - single gpu also powers displays - rtx is enabled in ...

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