Search found 4 matches

by mediamachine
Fri Nov 18, 2016 6:04 pm
Forum: Maxon Cinema 4D
Topic: Rendered Jerky Animation
Replies: 16
Views: 5316

Re: Rendered Jerky Animation

Great I'll try that camera child solution out. Did yo also say you'd work on helping me optimize my render times? That would be fantastic!

FYI... I'm guessing you don't have my textures since I didn't package the file but I've been using DL because it seems to work with my textures that have ...
by mediamachine
Fri Nov 18, 2016 4:13 pm
Forum: Maxon Cinema 4D
Topic: Rendered Jerky Animation
Replies: 16
Views: 5316

Re: Rendered Jerky Animation

I recently even put a tag on every single object and chose "Force on Picture Viewer" with the same result. Help Please.

I rendered it in octane again at 12 FPS and the initial camera move is still shaky. Perhaps the null that the camera is parented to is the culprit?

Heres my 12fps animation ...
by mediamachine
Fri Nov 18, 2016 3:06 pm
Forum: Maxon Cinema 4D
Topic: Rendered Jerky Animation
Replies: 16
Views: 5316

Re: Rendered Jerky Animation

I recently even put a tag on every single object and chose "Force on Picture Viewer" with the same result. Help Please.

I rendered it in octane again at 12 FPS and the initial camera move is still shaky. Perhaps the null that the camera is parented to is the culprit?

Heres my 12fps animation
https ...
by mediamachine
Wed Nov 16, 2016 3:15 pm
Forum: Maxon Cinema 4D
Topic: Rendered Jerky Animation
Replies: 16
Views: 5316

Re: Rendered Jerky Animation

I am running into the same issue and "resend all data" and an object tag on the target, camera, and camera null parent has not solved my problem.

Project File:
https://www.mediafire.com/?kuonvzz6wxszm7l

Examples:
https://youtu.be/3Yl79FoNVsY
https://youtu.be/QX2j5xmbbN4

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