I'm currently experiencing the same issue and I've never noticed this prior to the latest release. Plays back fine when rendered locally, only introduced when I convert to ORBX and render via RNDR network.
This solution doesn't work if you have plugins like XPaticles, Quixel Bridge, etc.
Any ...
Search found 5 matches
- Wed Oct 20, 2021 9:36 am
- Forum: The Render Network
- Topic: ORBX Files animated textures incorrect.
- Replies: 8
- Views: 21199
- Thu Jan 16, 2020 2:26 am
- Forum: Maxon Cinema 4D
- Topic: Stereoscopic (Native C4D) + Octane Multipass
- Replies: 2
- Views: 1261
Re: Stereoscopic (Native C4D) + Octane Multipass
Thanks aoktar, I truly appreciate the quick help.
Stereo might not be the most popular feature to expand on, but if it's simple... might be convenient to have a few more options for adjusting convergence beyond choosing off-axis vs parallel.
Cheers!
Stereo might not be the most popular feature to expand on, but if it's simple... might be convenient to have a few more options for adjusting convergence beyond choosing off-axis vs parallel.
Cheers!
- Wed Jan 15, 2020 9:13 pm
- Forum: Maxon Cinema 4D
- Topic: Stereoscopic (Native C4D) + Octane Multipass
- Replies: 2
- Views: 1261
Stereoscopic (Native C4D) + Octane Multipass
Hey y'all,
Is there any possible way for Octane Multipass to understand the Stereoscopic settings in the native C4D cam? I'm on R21 / Octane 2019.1.5
I've enlisted the help of a stereographer to help me build a stereo 3D version of a theatrical trailer I worked on last year. I'm working to ...
Is there any possible way for Octane Multipass to understand the Stereoscopic settings in the native C4D cam? I'm on R21 / Octane 2019.1.5
I've enlisted the help of a stereographer to help me build a stereo 3D version of a theatrical trailer I worked on last year. I'm working to ...
- Sun May 12, 2019 5:53 am
- Forum: Maxon Cinema 4D
- Topic: Post Effects not working on OctaneDayLight in PictureViewer
- Replies: 1
- Views: 1736
Re: Post Effects not working on OctaneDayLight in PictureViewer
Ok, progress...
When the actual sun is visible in the render area, the post effects render properly in the picture viewer. Live Viewer viewport is a square area with crop marks in C4D so it works in LV. But unless the sun itself is part of the composition, I'll never see the results of the post ...
When the actual sun is visible in the render area, the post effects render properly in the picture viewer. Live Viewer viewport is a square area with crop marks in C4D so it works in LV. But unless the sun itself is part of the composition, I'll never see the results of the post ...
- Sun May 12, 2019 4:51 am
- Forum: Maxon Cinema 4D
- Topic: Post Effects not working on OctaneDayLight in PictureViewer
- Replies: 1
- Views: 1736
Post Effects not working on OctaneDayLight in PictureViewer
Hello Hello,
C4D R19 / Octane V4.04 (not R2 yet).
For some reason I'm getting lovely glare rays in LV on Daylight (new model) but both bloom and glare are absent in Picture Viewer. Denoise Beauty Pass is on (on completion) and even after render is finished, I'm not seeing post effects. Post ...
C4D R19 / Octane V4.04 (not R2 yet).
For some reason I'm getting lovely glare rays in LV on Daylight (new model) but both bloom and glare are absent in Picture Viewer. Denoise Beauty Pass is on (on completion) and even after render is finished, I'm not seeing post effects. Post ...