Search found 9 matches

by philcoffman
Tue Apr 06, 2021 6:55 pm
Forum: Maxon Cinema 4D
Topic: Anime / Toon Shader development
Replies: 6
Views: 5417

Re: Anime / Toon Shader development

I'm digging around on the Anime support for Octane and I'm confused as to how to access it. I see the demo/announcement in the video, but is it actually available for use now or ? I use Octane through the Cinema4D plugin. Thanks!
by philcoffman
Tue Oct 13, 2020 2:00 pm
Forum: Maxon Cinema 4D
Topic: Spread Value for Octane Area Lights
Replies: 13
Views: 6782

Re: Spread Value for Octane Area Lights

Awesome results! A few steps to setup though... are you able to control the spread this way or does it just create this scan line effect?

If I adjust the width of the OctaneLight then it starts to widen the spread because it widens the white line in the texture I'm using. It's okay, but not ...
by philcoffman
Tue Oct 13, 2020 1:50 pm
Forum: Maxon Cinema 4D
Topic: Spread Value for Octane Area Lights
Replies: 13
Views: 6782

Re: Spread Value for Octane Area Lights

Afaik even before OSL you could control the spread with light blockers off to the side of your lights - pretty much replicating certain real life setups. With OSL you can recreate that with even more control but I do agree with you folks, having this ability be built in would be extremely useful ...
by philcoffman
Mon Oct 12, 2020 9:36 pm
Forum: Maxon Cinema 4D
Topic: Spread Value for Octane Area Lights
Replies: 13
Views: 6782

Re: Spread Value for Octane Area Lights

I think I finally got something working using pxlntwrk's approach. I think I just had my scene set up wrong. Using an Area Light I added a black image with a white stripe into the Distribution and set the projection to Perspective with the border mode set to Black. I then made the OctaneLight super ...
by philcoffman
Mon Oct 12, 2020 9:05 pm
Forum: Maxon Cinema 4D
Topic: Spread Value for Octane Area Lights
Replies: 13
Views: 6782

Re: Spread Value for Octane Area Lights

Hi,
I think that we can achieve a very similar result with Octane,
by constraining the distribution by a texture (osl or other), and a perspective projection.
https://pix.louiz.org/o/XvoTu.jpg

Thank you pxlntwrk for taking the time to try this, your approach is fascinating. I'm trying to ...
by philcoffman
Mon Oct 12, 2020 4:10 pm
Forum: Maxon Cinema 4D
Topic: Spread Value for Octane Area Lights
Replies: 13
Views: 6782

Re: Spread Value for Octane Area Lights

Glad to see others are also interested in this ability for lights.
by philcoffman
Fri Oct 09, 2020 2:19 am
Forum: Maxon Cinema 4D
Topic: Spread Value for Octane Area Lights
Replies: 13
Views: 6782

Spread Value for Octane Area Lights

I was following along with this video tutorial by Bryan Coleman and even though he uses Redshift I was able to replicate his steps easily enough in Octane, except for one specific one (video linked to this moment in his process). At the 19:16 timestamp in his tutorial he uses a long, super thin ...
by philcoffman
Mon May 14, 2018 4:58 pm
Forum: Releases
Topic: Version 3.08-RC4
Replies: 42
Views: 25415

Titan V Support

Any update on when the C4D plug-in will support the Titan V? I keep hearing that it's coming. Did I miss anything?
by philcoffman
Tue Jan 09, 2018 3:14 pm
Forum: General Discussion
Topic: Octane Titan V support
Replies: 8
Views: 3945

Re: Octane Titan V support

Same here. I saw a post saying something about support coming in 3.09. Is that correct? And if so, is there an ETA on it's release? Thanks!

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