Is RTX only crashing for me? RTX has worked for me for years but this version crashes when I render with RTX checked.
"OptiX API error for device 0: Invalid data in disk cache
OptiX API error for device 0: Invalid value
device 0: failed to create OptiX context
device 0: failed to initialize ...
Search found 205 matches
- Thu Dec 01, 2022 4:04 am
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v2022.1 - 13.12
- Replies: 21
- Views: 8379
- Wed Nov 30, 2022 10:26 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v2022.1 - 13.12
- Replies: 21
- Views: 8379
Re: OctaneRender® for 3ds max® v2022.1 - 13.12
Is RTX only crashing for me? RTX has worked for me for years but this version crashes when I render with RTX checked.
"OptiX API error for device 0: Invalid data in disk cache
OptiX API error for device 0: Invalid value
device 0: failed to create OptiX context
device 0: failed to initialize context ...
"OptiX API error for device 0: Invalid data in disk cache
OptiX API error for device 0: Invalid value
device 0: failed to create OptiX context
device 0: failed to initialize context ...
- Wed Oct 12, 2022 2:25 pm
- Forum: Autodesk 3Ds Max
- Topic: Substance SBSAR workflow
- Replies: 2
- Views: 1113
Re: Substance SBSAR workflow
Thank you. An updated plugin would be a massive time saver for me. That would be amazing if you can make that happen. I always wondered why the Substance Octane converter didn't work.
- Tue Oct 11, 2022 7:09 pm
- Forum: Autodesk 3Ds Max
- Topic: Substance SBSAR workflow
- Replies: 2
- Views: 1113
Substance SBSAR workflow
Does anyone know where I can find the workflow to use SBSAR in 3DS Max and Octane? I can never get them to look like they should.
https://substance3d.adobe.com/assets
https://substance3d.adobe.com/assets
- Tue Dec 14, 2021 4:55 pm
- Forum: Autodesk 3Ds Max
- Topic: Documentation on RGB image texture color space?
- Replies: 4
- Views: 2490
Documentation on RGB image texture color space?
Is there an option to default to sRGB and not Linear sRGB + legacy gamma?
- Wed Sep 29, 2021 9:56 pm
- Forum: Autodesk 3Ds Max
- Topic: Matte/shadow material
- Replies: 9
- Views: 5040
Re: Matte/shadow material
Hi Carl S.
you can use the light passes.
It should help you.
Regards
Paride
Thanks, not exactly what I am looking for as the 3D objects still have reflections and I am looking to composite this on an backplate, not a 3D scene, also I don't have time to render an animation twice. I really ...
you can use the light passes.
It should help you.
Regards
Paride
Thanks, not exactly what I am looking for as the 3D objects still have reflections and I am looking to composite this on an backplate, not a 3D scene, also I don't have time to render an animation twice. I really ...
- Wed Sep 29, 2021 12:23 pm
- Forum: Autodesk 3Ds Max
- Topic: Matte/shadow material
- Replies: 9
- Views: 5040
Re: Matte/shadow material
Hi Carl S.
I'm not sure I understand your question.
I hope it helps.
Regards
Paride
Thank you, sorry for not explaining myself clearly. I am looking to capture the reflections from the 3d object, bounced light from the 3d object, and shadows from the 3D object only, similar to how the matte ...
I'm not sure I understand your question.
I hope it helps.
Regards
Paride
Thank you, sorry for not explaining myself clearly. I am looking to capture the reflections from the 3d object, bounced light from the 3d object, and shadows from the 3D object only, similar to how the matte ...
- Tue Sep 28, 2021 5:16 pm
- Forum: Autodesk 3Ds Max
- Topic: Matte/shadow material
- Replies: 9
- Views: 5040
Re: Matte/shadow material
Hi Carl S.,
Shadow catcher will get any shadow as it should be.
In order to get reflections you will use the render passes even using Render layer ID.
Regards
Paride
Thank you, maybe you can help me acheive this effect that Adobe Stager produces with the ground plane.
There are shadows, bounced ...
Shadow catcher will get any shadow as it should be.
In order to get reflections you will use the render passes even using Render layer ID.
Regards
Paride
Thank you, maybe you can help me acheive this effect that Adobe Stager produces with the ground plane.
There are shadows, bounced ...
- Mon Sep 27, 2021 6:15 pm
- Forum: Autodesk 3Ds Max
- Topic: Matte/shadow material
- Replies: 9
- Views: 5040
Matte/shadow material
Are we ever going to get a proper matte/shadow material than can receive and bounce light and have reflections?
- Thu Jun 04, 2020 3:52 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v4.05 - 6.30
- Replies: 9
- Views: 5273