Search found 10 matches

by geort45
Mon Sep 13, 2010 11:29 pm
Forum: Development Build Releases
Topic: OctaneRender® pre-Beta 2.3 v4 (win/lin/mac) [OBSOLETE]
Replies: 134
Views: 42413

Re: Octane Render Pre-Release Pre23 v4 (win/lin/mac) [current]

radiance wrote:
geort45 wrote:Is the octanelive user ID different from the one associated with my account? I'm trying to install this version but it says my account is invalid or wrong password :/
yes, grab it from your customer area, accessible from the front page.

Radiance
Ohhh ok ok now I got it, thanks :D!
by geort45
Mon Sep 13, 2010 10:51 pm
Forum: Development Build Releases
Topic: OctaneRender® pre-Beta 2.3 v4 (win/lin/mac) [OBSOLETE]
Replies: 134
Views: 42413

Re: Octane Render Pre-Release Pre23 v4 (win/lin/mac) [current]

Is the octanelive user ID different from the one associated with my account? I'm trying to install this version but it says my account is invalid or wrong password :/
by geort45
Sun Jun 06, 2010 10:10 pm
Forum: General Discussion
Topic: Mesh: Failed To Allocate GPU Mesh Object :-( I can't close
Replies: 1
Views: 1108

Re: Mesh: Failed To Allocate GPU Mesh Object :-( I can't close

Try with half the objects, if the error doesn't come then try with the other half. If the error comes up, repeat until you find the responsible object. If the error doesn't come up then maybe it's the amount of polys and/or objects
by geort45
Sun Jun 06, 2010 9:58 pm
Forum: General Discussion
Topic: Reflection question
Replies: 4
Views: 1965

Re: Reflection question

Maybe pump up the roughness to the max?

BTW those busts look awesome :D !
by geort45
Sun Jun 06, 2010 5:16 am
Forum: General Discussion
Topic: Features/Suggestions
Replies: 8
Views: 2901

Re: Features/Suggestions

Also, another user had suggested exporting the alpha map, and I think it'd be nice to also be able to export the Z-depth for post-proc ;)
by geort45
Sun Jun 06, 2010 5:14 am
Forum: General Discussion
Topic: Features/Suggestions
Replies: 8
Views: 2901

Re: Features/Suggestions

I think the material interface needs a re-design. That's the only problem I'm having with Octane now. When several materials are broken open in the list, it all looks the same and very messy. It took me a minute to find the bump channel once, and it was right there in front of me the whole time ...
by geort45
Sat Jun 05, 2010 4:52 am
Forum: General Discussion
Topic: Features/Suggestions
Replies: 8
Views: 2901

Features/Suggestions

Hi!

From the top of my head I thought about some of things that shouldn't be difficult to integrate yet add to its usability:

-Zoom on extents! Kind of annoying to have to scroll and move around to find that new imported OBJ :/
-When you jump from a node that has a part of its "tree" collapsed to ...
by geort45
Fri Jun 04, 2010 2:30 am
Forum: Demo Version Questions & Discussion
Topic: Demo version to full version price
Replies: 7
Views: 3587

Re: Demo version to full version price

Ok i bought it ~3 hrs ago, how much time does it usually take to receive the download links :/ ?
by geort45
Thu Jun 03, 2010 10:24 pm
Forum: Demo Version Questions & Discussion
Topic: Demo version to full version price
Replies: 7
Views: 3587

Re: Demo version to full version price

Ohhh darn! I thought the 49E (or 99E tomorrow) was just for the BETA, and when the full version came out I had to pay again... but so that would only be the case until version 2.0 then :mrgreen: !

Then I just need to see if some features I need are there ¬¬!

thanks!
by geort45
Thu Jun 03, 2010 10:06 pm
Forum: Demo Version Questions & Discussion
Topic: Demo version to full version price
Replies: 7
Views: 3587

Demo version to full version price

Hi!

I'm very interested in OR, in fact I just bought a GTX470 for it :mrgreen: . I just saw the temporary discount, if I remember correctly the previous price for the beta was 99E and it costed 99E to upgrade to the full version when it's out, right?

Now it's 49E, but does the upgrade to full ...

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