Search found 15 matches

by EOA
Sat Nov 20, 2021 11:43 pm
Forum: Lua Scripting
Topic: BG Random UV Projection node
Replies: 12
Views: 25888

Re: BG Random UV Projection node

Would it be possible to retain xyz projection with this osl node?

- I'd love to plug it into octane noises and the like and still be able to retain the three dimensional nature of those in their xyz projection.
by EOA
Sat Nov 06, 2021 11:18 am
Forum: Maxon Cinema 4D
Topic: Nested dielectrics ... for dummies.
Replies: 9
Views: 5470

Re: Nested dielectrics ... for dummies.

Thanks - it helps in the sense that I'll follow your advice. But I honestly still don't understand the logic behind any of it. To me the ice cubes being the outermost thing is only when I look top down maybe .. and so on and so forth. It makes little to no sens, except if the whole glass was frozen ...
by EOA
Fri Nov 05, 2021 11:54 pm
Forum: Maxon Cinema 4D
Topic: Nested dielectrics ... for dummies.
Replies: 9
Views: 5470

Re: Nested dielectrics ... for dummies.

...Think of nested dielectric priorities like "outside to inside," with the inside surfaces having the most negative priority value, and the outside surfaces having the most positive values.

Man, thanks for trying at least, I know it is tough to explain things. And I thought I understood it ...
by EOA
Fri Nov 05, 2021 6:53 pm
Forum: Maxon Cinema 4D
Topic: Nested dielectrics ... for dummies.
Replies: 9
Views: 5470

Nested dielectrics ... for dummies.

Hi, I am really confused by the 2020 manual and the explanation of the logic behind nested dielectrics.

It says: "Priorities are numerically assigned lowest (-100) to highest (100), where the lowest would be the object or material having the least desired effect on the image. In the case of the ...
by EOA
Thu Nov 04, 2021 1:09 pm
Forum: Maxon Cinema 4D
Topic: OSL: How does one tranform or project?
Replies: 3
Views: 1031

Re: OSL: How does one tranform or project?

hazenkind wrote:Try this:
OctaneWood.txt
Thanks so much, I though it was faulty when it crashed my original scene, but it works beautifully when I input it into a fresh scene. Just what I needed. - Should be there by default! You are a lifesaver. Have a nice day.
by EOA
Thu Nov 04, 2021 12:31 pm
Forum: Maxon Cinema 4D
Topic: OSL: How does one tranform or project?
Replies: 3
Views: 1031

OSL: How does one tranform or project?

So I'm having some trouble using the osl textures and using them in a practical project

- how does one transform or project these in c4d?

Tried asking in the c4d specific group on facebook, and the general also, with no luck so far. I am siting in C4D with osl node and the wood script which ...
by EOA
Thu Oct 28, 2021 2:06 pm
Forum: Releases
Topic: Cinema4D version 2021.1-RC3(r2) (obsolete build) 14.10.2021
Replies: 46
Views: 25620

Re: Cinema4D version 2021.1-RC3(r2) (Current 2021) 14.10.2021

Is there any way to avoid this intersection issue, happening when non clipped objects (higher priority material) intersects with the clipped object?
by EOA
Fri Sep 21, 2018 7:59 am
Forum: Releases
Topic: Version 4.0-RC4-R2 (obsolete release candidate) 22.09.201
Replies: 70
Views: 53449

Re: Version 4.0-RC4 (Release candicate) 21.09.2018

That help link in the program gives a 404 file not found error
- is there anywhere one can find a sort of a introductory guide to the universal material btw?
by EOA
Fri May 18, 2018 11:44 am
Forum: Releases
Topic: Version 3.08.1-R4 (obsolete stable)
Replies: 203
Views: 126235

Re: Version 3.08(latest stable)

Is it a bug that there is no dispersion in the specular sub-material when using the new blend material?
Is there any documentation on this blend material anywhere to be found I've been googling all day with no luck.

Why do you need document? Everythings is same as in Octane materials.


I don ...
by EOA
Thu May 17, 2018 2:23 pm
Forum: Releases
Topic: Version 3.08.1-R4 (obsolete stable)
Replies: 203
Views: 126235

Re: Version 3.08(latest stable)

Is it a bug that there is no dispersion in the specular sub-material when using the new blend material?

Is there any documentation on this blend material anywhere to be found I've been googling all day with no luck.

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