
Search found 43 matches
- Fri Feb 21, 2025 12:42 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1696
- Views: 24746780
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
If it helps anyone, Beppe found it was the skin object in my scene. Work around: bake as alembic.  
            		
- Wed Feb 19, 2025 10:23 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1696
- Views: 24746780
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Hi. I bought the new M4 mbp and I'm pretty happy with it for Octane.
I have a project that never crashes, very smooth and fast. But I have this other project where I use a few textures, sometimes 8K, and it crashes constantly.
If I touch anything in the texture node editor, it's almost a crash ...
            		I have a project that never crashes, very smooth and fast. But I have this other project where I use a few textures, sometimes 8K, and it crashes constantly.
If I touch anything in the texture node editor, it's almost a crash ...
- Fri Sep 20, 2024 1:44 pm
- Forum: Releases
- Topic: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)
- Replies: 68
- Views: 35327
Re: Cinema4D version 2024.1-[R2] latest stable (12.09.2024)
Also, I don't know if motion blur works with these new particles yet? I tried with no success.
            		- Fri Sep 20, 2024 7:35 am
- Forum: Releases
- Topic: Cinema4D version 2024.1-[R3] latest stable (11.10.2024)
- Replies: 68
- Views: 35327
Re: Cinema4D version 2024.1-[R2] latest stable (12.09.2024)
Hi, thank you for this realease!
When you use C4D (new) particles, bake the sim and then move it around in the viewport, the sim stays in the same position in the Live Viewer. The change doesn't seem to register for Octane.
Scene file in attachment
            		When you use C4D (new) particles, bake the sim and then move it around in the viewport, the sim stays in the same position in the Live Viewer. The change doesn't seem to register for Octane.
Scene file in attachment
- Mon Jul 11, 2022 3:02 pm
- Forum: The Render Network
- Topic: Render stuck at 99%
- Replies: 4
- Views: 16023
Re: Render stuck at 99%
Hi Beppe,
I'm using the 2021.1.4 version of the C4D plugin, mostly using the ORBX exporter.
Windows 10
            		I'm using the 2021.1.4 version of the C4D plugin, mostly using the ORBX exporter.
Windows 10
- Tue Jul 05, 2022 11:44 am
- Forum: The Render Network
- Topic: Render stuck at 99%
- Replies: 4
- Views: 16023
Re: Render stuck at 99%
It wasn't like that before, but recently most of my renders with RNDR are stuck at 99%, with one frame blocking the whole thing. Support told me the frame was sent to new nodes for infinity . They confirmed with me that I had an unusual number of errors in my renders. So I have to cancel most of my ...
            		- Fri Jul 01, 2022 4:44 pm
- Forum: The Render Network
- Topic: Render stuck at 99%
- Replies: 4
- Views: 16023
Render stuck at 99%
It happens more often than I would expect. Some renders are almost complete pretty fast, except for one or two frames (priority mode). And then it seems like it's stuck at 98% or 99%. 
I'm having this situation again (stuck since 24h) and I wonder why it's not possible to just pay and download the ...
            		I'm having this situation again (stuck since 24h) and I wonder why it's not possible to just pay and download the ...
- Thu May 12, 2022 8:28 am
- Forum: Maxon Cinema 4D
- Topic: Nested dielectrics ... for dummies.
- Replies: 9
- Views: 5606
Re: Nested dielectrics ... for dummies.
In this new render with more bubbles it's easier to see the dark spots I was talking about when normals are reversed
            		- Wed May 11, 2022 8:21 pm
- Forum: Maxon Cinema 4D
- Topic: Nested dielectrics ... for dummies.
- Replies: 9
- Views: 5606
Re: Nested dielectrics ... for dummies.
Respectfully reopening this subject because I'm constantly facing this situation with nested dielectrics, water and bubbles (working for cosmetics). 
Here are a few renders. I think, according to your chart, that the correct one is the bottom left one, am I correct?
128 specular bounces, IOR for ...
            		Here are a few renders. I think, according to your chart, that the correct one is the bottom left one, am I correct?
128 specular bounces, IOR for ...
- Tue May 10, 2022 12:36 pm
- Forum: Releases
- Topic: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022
- Replies: 103
- Views: 47557
Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022
Thank you Thanos!thanulee wrote:See attachment pleasebloomis2 wrote:Hi, does anyone know how the xp groups are supported? When I put an octane tag on an xp group, the "particle rendering" tab is not here

