Search found 130 matches

by uncia
Sat Nov 24, 2018 12:01 am
Forum: Releases
Topic: Cinema 4D version 4.00 (obselete stable)
Replies: 161
Views: 69359

Re: Cinema 4D version 4.00 (stable)

Aoktar,abstrax, Otoy...
Just want to say that Octane 4 is something. Amazing job.
Export,geometry compilation,rendering speed...
Just wow.
Huge thanks to you :ugeek:
by uncia
Thu Dec 07, 2017 1:04 pm
Forum: Releases
Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
Replies: 194
Views: 118043

Re: Version 3.08-test6 (TEST VERSION)

@beppe ...but do you have an idea of the complexity of this feature in an unbiased render engine ... I remember the great joy when the devs have finally implemented the Alpha channel, since no one have already made it before.
...So please, try to look at Octane development from a different point of ...
by uncia
Sat Nov 04, 2017 7:04 pm
Forum: Commercial Product News & Releases (Download here)
Topic: new features of 3.08
Replies: 38
Views: 51305

Re: new features of 3.08

Now this is awesome stuff ! :)
by uncia
Fri Aug 18, 2017 8:26 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.07 TEST 3
Replies: 39
Views: 27415

Re: OctaneRender™ Standalone 3.07 TEST 3 [latest 3.xx]

Goldorak wrote: Voxelization won't even be needed in v4. It will load in near real time. We're accelerating releases starting with 3.08.
This is awesome ! Thank you :)
by uncia
Fri Aug 18, 2017 8:00 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.07 TEST 3
Replies: 39
Views: 27415

Re: OctaneRender™ Standalone 3.07 TEST 3 [latest 3.xx]

Dear Otoy team can you please look at this old problem when you have some time
viewtopic.php?f=23&t=52965&hilit=uncia
And can you speed up voxelization process ? It's a real pain in one of my body parts :)
And thank you for your hard work.
by uncia
Fri May 12, 2017 2:26 pm
Forum: Maxon Cinema 4D
Topic: c4d object as Volume
Replies: 1
Views: 1216

c4d object as Volume

Hi, Aoktar. Is it possible to fill any c4d object with Volume ?
So the object behaves as Volume generator.
I think it's can be done in LightvVawe integration.
Thanks.
P.S. Never mind. It's possible ;)
UPD. It is working only with sphere object. Meh...
by uncia
Wed May 10, 2017 12:42 pm
Forum: General Discussion
Topic: GTX_1080 benchmark
Replies: 117
Views: 105068

Re: GTX_1080 benchmark

Render it with octane for c4d 3.06 version please ;)
by uncia
Mon May 08, 2017 5:37 pm
Forum: General Discussion
Topic: GTX_1080 benchmark
Replies: 117
Views: 105068

Re: GTX_1080 benchmark

I am getting 105 points score with 1060.
So 1080ti has 3x more cores and is only two times faster than 1060 at same clock speeds.
This is funny :)
by uncia
Sun May 07, 2017 11:59 pm
Forum: General Discussion
Topic: GTX_1080 benchmark
Replies: 117
Views: 105068

Re: GTX_1080 benchmark

Thank you a lot! :D
by uncia
Sun May 07, 2017 5:56 pm
Forum: General Discussion
Topic: GTX_1080 benchmark
Replies: 117
Views: 105068

Re: GTX_1080 benchmark

The 1080ti stock cooler is pretty impressive. I just built a z270 rig with 3 EVGA Founders cards. Total Octane Bench score was 628 with +150 base clock and +500mem.
Even if the benchmark numbers are off, those temps are great. Gotta say, I'm pretty happy.
Hi Man! Can you please test your cards ...

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