Hi I'm having an issue with the Octane node editor and I believe it is a bug with the new version of C4D which was just released.
I cannot use keyboard shortcuts or type when the node editor is the active window it just initiates the shortcut within C4D itself. So I basically cannot delete nodes ...
Search found 158 matches
- Thu Jun 19, 2025 11:10 am
- Forum: Bug Reports
- Topic: Octane node editor not responding to keyboard when active
- Replies: 1
- Views: 297
- Thu Aug 17, 2023 2:32 pm
- Forum: General Discussion
- Topic: Finite Dome
- Replies: 0
- Views: 2338
Finite Dome
We 100000000% need this in Octane
https://www.youtube.com/watch?v=rDNvLK_ay-w
You wouldn't believe how many issues this has caused me in the past getting around this issue with Octane. I had a convoluted way of comping a background plate using big sphere +side node which still recieved the ...
https://www.youtube.com/watch?v=rDNvLK_ay-w
You wouldn't believe how many issues this has caused me in the past getting around this issue with Octane. I had a convoluted way of comping a background plate using big sphere +side node which still recieved the ...
- Tue Nov 01, 2022 11:10 pm
- Forum: General Discussion
- Topic: Real benefit of the A6000 vs RTX
- Replies: 2
- Views: 2517
Re: Real benefit of the A6000 vs RTX
Thanks for the detailed reply Tom!
Yeah it's pretty much what I thought...It's a tough one, if it was the sake of an extra grand for the stability it would be a no-brainer for me..However there is a significant cost difference meaning that my budget is pretty much blown on the one card and I do ...
Yeah it's pretty much what I thought...It's a tough one, if it was the sake of an extra grand for the stability it would be a no-brainer for me..However there is a significant cost difference meaning that my budget is pretty much blown on the one card and I do ...
- Tue Nov 01, 2022 12:21 am
- Forum: General Discussion
- Topic: Real benefit of the A6000 vs RTX
- Replies: 2
- Views: 2517
Real benefit of the A6000 vs RTX
I had a fully watercooled system with 3x1080tis built for my workstation around 5 years ago…Getting fed up of Vram limits and Octane blowing up and crashing when I add a tree into my scene and copy it a few times..
So I just wondered, it’s insane to pay like 5k for a single graphics card…But do ...
So I just wondered, it’s insane to pay like 5k for a single graphics card…But do ...
- Tue Aug 09, 2022 3:43 pm
- Forum: Maxon Cinema 4D
- Topic: Ai Up-Sampler not working
- Replies: 13
- Views: 7200
Re: Ai Up-Sampler not working
Does not work, just another OTOY market and abandone strategy.
- Sat Jul 02, 2022 11:45 am
- Forum: Bug Reports
- Topic: Motion blur not working on alembic object
- Replies: 4
- Views: 2141
Re: Motion blur not working on alembic object
Ok so I just did a test where I deleted the alembic object then merged it back into the scene...Had to reapply materials/octane tags etc but it seems to be working now when I render from frame 75..So hopefully it works on the full render.
If this works then it's something to do with the 'Bake as ...
If this works then it's something to do with the 'Bake as ...
- Sat Jul 02, 2022 9:31 am
- Forum: Bug Reports
- Topic: Motion blur not working on alembic object
- Replies: 4
- Views: 2141
Re: Motion blur not working on alembic object
It was just generated in C4D with the 'Bake as Alembic + Delete' option using just rigid body tags/collision tags.aoktar wrote:I can see MB as I set "motion step=1". It's not working with more steps. How did you generated abc and export back?
- Fri Jul 01, 2022 8:00 pm
- Forum: Bug Reports
- Topic: Motion blur not working on alembic object
- Replies: 4
- Views: 2141
Motion blur not working on alembic object
I baked some simulated spheres on an object and it seems to work in LV but not in the final render...
I have a character in the scene but I cannot supply that in the file, but motion blue is working fine with that, so it everything else has motion blur in the scene...But the alembic import will not ...
I have a character in the scene but I cannot supply that in the file, but motion blue is working fine with that, so it everything else has motion blur in the scene...But the alembic import will not ...
- Thu Jun 30, 2022 12:09 am
- Forum: General Discussion
- Topic: Fed up of OTOY teasing features never get released
- Replies: 11
- Views: 5592
Re: Fed up of OTOY teasing features never get released
I am responsible for communicating our public roadmap, making the GTC videos, all of it, so if I can be doing this better, I'm always open to feedback.
Fully appreciate that! And respect the work you do! Honestly! I think it just comes out of frustration as a long-time user of Octane, my main ...
Fully appreciate that! And respect the work you do! Honestly! I think it just comes out of frustration as a long-time user of Octane, my main ...
- Wed Jun 29, 2022 12:40 am
- Forum: General Discussion
- Topic: Fed up of OTOY teasing features never get released
- Replies: 11
- Views: 5592
Fed up of OTOY teasing features never get released
I'm abit fed up of OTOY teasing features that either do no get released or do not make it to plugins.
I mean the biggest one has got to be BRIGADE...
Don't get me wrong, I get that software takes a long time to develop...But wow this thing has been teased for almost a decade in various GTC ...
I mean the biggest one has got to be BRIGADE...
Don't get me wrong, I get that software takes a long time to develop...But wow this thing has been teased for almost a decade in various GTC ...