I’m having trouble achieving the correct color in the Solaris viewport.
While using Octane with ACEScg, the Octane IPR works well, and it renders with the correct color space at the OBJ level and in Solaris. However, in the Solaris viewport, I’m encountering an issue. Karma XPU and Redshift display ...
Search found 8 matches
- Fri Mar 22, 2024 2:17 am
- Forum: Hydra Solaris
- Topic: Solaris viewport incorrect color space issue
- Replies: 1
- Views: 2150
- Wed Mar 09, 2022 6:06 pm
- Forum: Houdini
- Topic: Light "look at" orientation after non uniform scaling wrong?
- Replies: 1
- Views: 771
Light "look at" orientation after non uniform scaling wrong?
I get some strange behavior when using a target/"look at" reference while scaling the Octane light non uniformly.
It's seem like the scaling offsets the "look at" position? (See gif)
I don't know if it's a bug, or me not understanding how it's suppose to work.
The way I'm trying to make it work is ...
It's seem like the scaling offsets the "look at" position? (See gif)
I don't know if it's a bug, or me not understanding how it's suppose to work.
The way I'm trying to make it work is ...
- Sat Feb 08, 2020 1:42 am
- Forum: Houdini
- Topic: IES doesn't follow light rotation
- Replies: 2
- Views: 1670
IES doesn't follow light rotation
It seems that the IES projection is static and does not follow the octane lights rotation.
If I dive into the octane light and add a projection spherical node, (Normal space (IES Lights)) to the IES texture's projection input, it seems to work correct.
Bug, or am I missing something?
If I dive into the octane light and add a projection spherical node, (Normal space (IES Lights)) to the IES texture's projection input, it seems to work correct.
Bug, or am I missing something?
- Thu Nov 28, 2019 4:10 pm
- Forum: Houdini
- Topic: Octane 4 support for Houdini 18
- Replies: 1
- Views: 1453
Octane 4 support for Houdini 18
Will there be an Octane 4 plugin for Houdini 18?
- Thu Mar 15, 2018 7:03 pm
- Forum: Plugin Discussion/Support
- Topic: Simulate projector
- Replies: 2
- Views: 9666
Simulate projector
I am often doing installations, where I am using projectors, and I am using Houdini to visualize the ideas before building the installations. I am doing a project right now where I have projection surfaces and mirrors.
I Im trying to create a emission material that act as a "real projector", to ...
I Im trying to create a emission material that act as a "real projector", to ...
- Fri Apr 07, 2017 3:00 pm
- Forum: Houdini
- Topic: Can't render wireframe
- Replies: 3
- Views: 2559
Can't render wireframe
I can't render wireframe (Wireframe geometry node) in octane. Is there a way or is it not supported?
- Fri Apr 07, 2017 9:58 am
- Forum: Houdini
- Topic: Houdini 16 windows plugin
- Replies: 2
- Views: 1906
Re: Houdini 16 windows plugin
Thank you for your fast answer.
- Fri Apr 07, 2017 9:50 am
- Forum: Houdini
- Topic: Houdini 16 windows plugin
- Replies: 2
- Views: 1906
Houdini 16 windows plugin
I just bought a license for houdini, but I can't find the "Houdini 16" version of the plugin.
Is there no plugin for this version for Windows?
Is there no plugin for this version for Windows?