Search found 22 matches

by likeshesaid
Mon Aug 07, 2023 4:35 pm
Forum: Maxon Cinema 4D
Topic: Is there a trick to getting VDBs to render when using Pyro?
Replies: 12
Views: 2458

Re: Is there a trick to getting VDBs to render when using Pyro?

Hello!

I am also having an issue with this and haven't been able to get the flame to work with the Octane tag, only the smoke. Is there a page in the manual or elsewhere that can bring me through the process for using Pyro with Octane Tag, step-by-step? Or can someone explain it to me?

I'm using ...
by likeshesaid
Mon Aug 07, 2023 4:12 pm
Forum: Maxon Cinema 4D
Topic: Is there a trick to getting VDBs to render when using Pyro?
Replies: 12
Views: 2458

Re: Is there a trick to getting VDBs to render when using Pyro?

Hello!

I am also having an issue with this and haven't been able to get the flame to work with the Octane tag, only the smoke. Is there a page in the manual or elsewhere that can bring me through the process for using Pyro with Octane Tag, step-by-step? Or can someone explain it to me?

I'm using ...
by likeshesaid
Fri Feb 26, 2021 6:40 am
Forum: Maxon Cinema 4D
Topic: X-Particles Foam Rendering
Replies: 1
Views: 1228

X-Particles Foam Rendering

Hello

I am trying to render foam in x-particles. I am on R23.008 and I am using the latest version of XP.

This is my set up:
https://i.imgur.com/BVYscL9.png

I tried to do "Geometry" and then dropping a sphere under there at around 1cm to simulate the foam properly.
However, this is not ...
by likeshesaid
Tue Dec 31, 2019 6:29 pm
Forum: Maxon Cinema 4D
Topic: Octane Scatter - Resets Seed on Render?
Replies: 6
Views: 2051

Re: Octane Scatter - Resets Seed on Render?

aoktar wrote:
likeshesaid wrote:I'm on Octane 4.05 and R21. Are those not the latest?
They have secondary numbers for revisions
I have R21.115 and Octane V4.05-R5. Are these not the latest?
by likeshesaid
Tue Dec 31, 2019 4:24 pm
Forum: Maxon Cinema 4D
Topic: Octane Scatter - Resets Seed on Render?
Replies: 6
Views: 2051

Re: Octane Scatter - Resets Seed on Render?

I'm on Octane 4.05 and R21. Are those not the latest?
by likeshesaid
Tue Dec 31, 2019 7:07 am
Forum: Maxon Cinema 4D
Topic: Octane Scatter - Resets Seed on Render?
Replies: 6
Views: 2051

Octane Scatter - Resets Seed on Render?

Hello,

I am having an issue where my Octane Scatter changes the seed when I hit render. It will be one configuration in the viewport, and then when I render to picture viewer it's a completely different seed of the scatter. Is there a way to prevent this?

Let me know & thank you so much ~
by likeshesaid
Sat Nov 16, 2019 3:25 pm
Forum: Maxon Cinema 4D
Topic: NVLink + Cinema4D Octane Plugin
Replies: 0
Views: 635

NVLink + Cinema4D Octane Plugin

Does the NVLink and Cinema4D Octane Plugin work together? I see "NVLink is now available in Studio builds for customers with studio licenses." I am a bit confused on this. Also, I am curious what the render speeds are with the NVLink vs. without -- is there anywhere to check this?
by likeshesaid
Wed Jun 26, 2019 8:05 pm
Forum: Maxon Cinema 4D
Topic: Baking Issue -- Not working with imported object
Replies: 3
Views: 1037

Re: Baking Issue -- Not working with imported object

Thank you Beppe! Amazing.
by likeshesaid
Wed Jun 26, 2019 3:20 am
Forum: Maxon Cinema 4D
Topic: Baking Issue -- Not working with imported object
Replies: 3
Views: 1037

Baking Issue -- Not working with imported object

Hello!

Two questions.

First:
Why isn't the baking camera picking up this heart object? It works with the sphere. The camera just comes up completely black.
https://i.imgur.com/ACJkBfI.png

Second:
When using the sphere, how do I get the Octane Camera to align perfectly with the UV as it is ...
by likeshesaid
Mon May 06, 2019 2:11 am
Forum: Maxon Cinema 4D
Topic: Baking with Flat Projection Issue
Replies: 11
Views: 6712

Re: Baking with Flat Projection Issue

Almost there. You do want the overall Material node to use Projection: UVW Mapping, but you want the texture in that material to use a Projection node. On the left you can see a material with a simple test grid image piped into the diffuse. That image is being controlled with a Projection node set ...

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