
Search found 46 matches
- Wed Jul 10, 2019 1:58 pm
- Forum: Maxon Cinema 4D
- Topic: XP VDB import to Octane scale issues
- Replies: 4
- Views: 1684
Re: XP VDB import to Octane scale issues
does not seem to work at any of those setting or increments 

- Wed Jul 10, 2019 1:21 pm
- Forum: Maxon Cinema 4D
- Topic: XP VDB import to Octane scale issues
- Replies: 4
- Views: 1684
XP VDB import to Octane scale issues
hey guys,
i've imported clouds and had no issues, but upon trying to match up XP fire and smoke to an Object is got me stuck. See the screen shots that show various VDB scale Increments. Also a shot of the export settings from XP for the Open VDB.
Any thoughts or suggestions on how to match up my ...
i've imported clouds and had no issues, but upon trying to match up XP fire and smoke to an Object is got me stuck. See the screen shots that show various VDB scale Increments. Also a shot of the export settings from XP for the Open VDB.
Any thoughts or suggestions on how to match up my ...
- Wed Nov 21, 2018 1:48 pm
- Forum: M is for Metaverse Gallery
- Topic: Octane v4 RC7 4 Toon Shader
- Replies: 1
- Views: 2694
Octane v4 RC7 4 Toon Shader
Saw a killer Arnold toon render and wondered if C4D Octane Toon Shader could do the same kinda thing. Here's a test. More of my octane experiments at- Fri Oct 26, 2018 2:27 am
- Forum: Maxon Cinema 4D
- Topic: c4d octane Film Layer
- Replies: 1
- Views: 2324
c4d octane Film Layer
hey guys,
wanting to do this "oil slick" type material on this tut:
https://www.youtube.com/watch?v=hrjB1RkXsko
does anyone know how to setup the material now that Flim Index and Width is Film Layer ?
wanting to do this "oil slick" type material on this tut:
https://www.youtube.com/watch?v=hrjB1RkXsko
does anyone know how to setup the material now that Flim Index and Width is Film Layer ?
- Sun Oct 22, 2017 8:10 pm
- Forum: General Discussion
- Topic: octane 3.5 material on spline mesher or work around ?
- Replies: 0
- Views: 765
octane 3.5 material on spline mesher or work around ?
has anyone got any work arounds to render ivy on a wall made with xparticles 3.5 /trails/spline mesher with octane 3.6 ?
need some step by step on the setup if any ?
was thinking of using the Ivy plugin that just uses thinking particles worst case.
need some step by step on the setup if any ?
was thinking of using the Ivy plugin that just uses thinking particles worst case.
- Mon Jul 03, 2017 12:59 pm
- Forum: General Discussion
- Topic: Octane render window stats on number of GPU's Active
- Replies: 2
- Views: 1309
Re: Octane render window stats on number of GPU's Active
yes to all your questions. after a few restarts of both computers. i was able to get back the "2/2" after the scene calculated.
strange thing was this was not happening till i had an unscheduled power outage and my systems went down after backup died too. luckily a restart helped the situation ...
strange thing was this was not happening till i had an unscheduled power outage and my systems went down after backup died too. luckily a restart helped the situation ...
- Sun Jul 02, 2017 2:59 am
- Forum: General Discussion
- Topic: Octane render window stats on number of GPU's Active
- Replies: 2
- Views: 1309
Octane render window stats on number of GPU's Active
forgive the newbie, but if i have 2 gpu's on a slave machine, shouldn't my stat's on the Octane render window say "2/2" vs "0/2" ?? see attached image.
thanks for the help on dumb stuff.
- Thu Jun 01, 2017 5:27 pm
- Forum: General Discussion
- Topic: Octane c4d stacking decals v3.05.3
- Replies: 19
- Views: 8217
Zbrush displacement and normal maps Octane settings ?
aoktar,
i think you will save many emails if you can help with this issue step by step.
1) could you make a simple sphere in zbrush. make it into a polymesh. divide at 3 times and apply some high freq detail alpha ?
2) then creative the UV with UV master and show us your settings.
3 ...
i think you will save many emails if you can help with this issue step by step.
1) could you make a simple sphere in zbrush. make it into a polymesh. divide at 3 times and apply some high freq detail alpha ?
2) then creative the UV with UV master and show us your settings.
3 ...
- Wed May 31, 2017 10:32 pm
- Forum: General Discussion
- Topic: Octane c4d stacking decals v3.05.3
- Replies: 19
- Views: 8217
Re: Octane c4d stacking decals v3.05.3
once again aoktar rulez the universe !!!!
ok, if i can change the subject as i can't get any help on this anywhere so far. is it possible to get zbrush displacemet maps to work with Octane ? for example creature skin details etc ??
i can't get it to work at all like used to with vray. if you know ...
ok, if i can change the subject as i can't get any help on this anywhere so far. is it possible to get zbrush displacemet maps to work with Octane ? for example creature skin details etc ??
i can't get it to work at all like used to with vray. if you know ...
- Wed May 31, 2017 7:17 pm
- Forum: General Discussion
- Topic: Zbrush displacement and normal maps Octane settings ?
- Replies: 1
- Views: 1388
Zbrush displacement and normal maps Octane settings ?
Has anyone successfully gotten a Zbrush displacement map to work in Octane c4d ???
Have tried tons of settings but can't get it to work. Any help greatly appreciated. Zbrush displacement map to Vray worked great but i don't want to use Vray anymore
Have tried tons of settings but can't get it to work. Any help greatly appreciated. Zbrush displacement map to Vray worked great but i don't want to use Vray anymore
