edit:
sorted out by using other channels of communication.
Search found 136 matches
- Tue Jul 14, 2020 2:06 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1.3-R2 (Obsolete stable) 24.06.2020
- Replies: 78
- Views: 38479
- Sat Sep 14, 2019 5:36 pm
- Forum: Releases
- Topic: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019
- Replies: 237
- Views: 125386
Re: Cinema 4D version 4.05-R4 (V4 stable) 14.09.2019
with this one, the offset-problem with the render region is gone.
- Fri Sep 13, 2019 6:59 pm
- Forum: Releases
- Topic: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019
- Replies: 237
- Views: 125386
render region offset, as mentioned in the 2018 thread.
hi,
there's a release thread over the 2018 c4d-plugin (in "Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019") in which a bug is mentioned.
i do experience the same offset when using renderin region.
with r20 and the latest 4.05.
first time.
there's a release thread over the 2018 c4d-plugin (in "Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019") in which a bug is mentioned.
i do experience the same offset when using renderin region.
with r20 and the latest 4.05.
first time.
- Fri Sep 13, 2019 6:55 pm
- Forum: Releases
- Topic: Cinema 4D version 2018.1.3-R5 (Latest stable) - 07.10.2019
- Replies: 113
- Views: 56544
Re: Cinema 4D version 2018.1.3-R2 (Latest stable) - 06.09.2019
Aoktar:
Another smal thing that has been going on with 2018.3-R2 and 4.05-R3: the render region is now offseting in relation to the red marquee drawn by the user. Is a random behavior, starts working fine until something makes it offset Take a look at the .gif.
Cheers
i experience the same in ...
Another smal thing that has been going on with 2018.3-R2 and 4.05-R3: the render region is now offseting in relation to the red marquee drawn by the user. Is a random behavior, starts working fine until something makes it offset Take a look at the .gif.
Cheers
i experience the same in ...
- Fri Sep 06, 2019 9:34 am
- Forum: Releases
- Topic: Cinema 4D version 2019.1-RC3_r2 (Test build) - 16.08.2019
- Replies: 100
- Views: 54039
Re: displacement issue with 32bit Tiff heightmap
works for me (using 4.05)
need to route the tex through a baking-node + set the "power"-value in your imagetex-node down to 0.0001, though.
hello,
i am not shure if i doing something wrong or if this heightmap-format is not properly supported ( 23bit TIFF Heighmap, generated with DEM-Earth-Plugin ...
need to route the tex through a baking-node + set the "power"-value in your imagetex-node down to 0.0001, though.
hello,
i am not shure if i doing something wrong or if this heightmap-format is not properly supported ( 23bit TIFF Heighmap, generated with DEM-Earth-Plugin ...
- Sat Sep 22, 2018 8:48 am
- Forum: Releases
- Topic: Version 4.0-RC4-R2 (obsolete release candidate) 22.09.201
- Replies: 70
- Views: 52769
Re: Version 4.0-RC4 (Release candicate) 21.09.2018
... Please try with updated version!
also still present in this version:
- draw a spline
- add oct-object tag to it and activate "render as hair"
- move around spline-object - > live viewer does not update
- move around a vertex of this spline-object - > live viewer does update
bonus:
- still ...
also still present in this version:
- draw a spline
- add oct-object tag to it and activate "render as hair"
- move around spline-object - > live viewer does not update
- move around a vertex of this spline-object - > live viewer does update
bonus:
- still ...
- Sat Sep 22, 2018 8:45 am
- Forum: Releases
- Topic: Version 4.0-RC4-R2 (obsolete release candidate) 22.09.201
- Replies: 70
- Views: 52769
Re: Version 4.0-RC4 (Release candicate) 21.09.2018
i tried the updated version.aoktar wrote:... Please try with updated version!
dirtnode/opacity/shadow - issue is still present:
viewtopic.php?f=85&t=68833#p346332
- Fri Sep 21, 2018 7:36 am
- Forum: Releases
- Topic: Version 4.0-RC4-R2 (obsolete release candidate) 22.09.201
- Replies: 70
- Views: 52769
Re: Version 4.0-RC4 (Release candicate) 21.09.2018
this opacity/shadow - problem still exists in this release:
https://render.otoy.com/forum/viewtopic.php?f=85&t=68537&p=346246#p346245
it seems that the opacity/shadow issue only occurs when the dirt node is used in the opacity slot. both, directly and as a e.g. amount-source being fed into a ...
https://render.otoy.com/forum/viewtopic.php?f=85&t=68537&p=346246#p346245
it seems that the opacity/shadow issue only occurs when the dirt node is used in the opacity slot. both, directly and as a e.g. amount-source being fed into a ...
- Fri Sep 21, 2018 5:25 am
- Forum: Releases
- Topic: Version 4.0-RC4-R2 (obsolete release candidate) 22.09.201
- Replies: 70
- Views: 52769
Re: Version 4.0-RC4 (Release candicate) 21.09.2018
this opacity/shadow - problem still exists in this release:
viewtopic.php?f=85&t=68537&p=346246#p346245
viewtopic.php?f=85&t=68537&p=346246#p346245
- Thu Sep 20, 2018 9:29 am
- Forum: Releases
- Topic: Version 4.0-RC2-R1 (18.08.2018)
- Replies: 84
- Views: 49253
Re: Version 4.0-RC2-R1 (Latest experimental build) 18.08.2018
sorry, upload went wrong. here's the file.
edit:
hm... seems, i am not able to use forum attachement for the c4d-file.
so, here 's the link to it:
http://www.mesutcapkin.com/temp/opacity.c4d
edit:
hm... seems, i am not able to use forum attachement for the c4d-file.
so, here 's the link to it:
http://www.mesutcapkin.com/temp/opacity.c4d