Hey everyone, found a solution I think. I believe the material only updates if one of the values in the noise channel changes or is keyframed.
Keyframing the global scale from %300 to %301 over the timeline I wanted the noise to animate seemed to work. You could probably make the change so small ...
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- Thu Aug 24, 2017 6:45 am
- Forum: Maxon Cinema 4D
- Topic: Animate Noise Shader
- Replies: 9
- Views: 8825