Search found 41 matches
- Mon Mar 02, 2020 8:20 am
- Forum: Rhinoceros 3D
- Topic: MR style matte / shadow /reflection material
- Replies: 10
- Views: 7391
Re: MR style matte / shadow /reflection material
Yep, will do.
- Sun Mar 01, 2020 9:04 am
- Forum: Rhinoceros 3D
- Topic: MR style matte / shadow /reflection material
- Replies: 10
- Views: 7391
Re: MR style matte / shadow /reflection material
Hi Paul,
It's specific to rhino plug-in, sorry if that was unclear. I'm unsure of the settings to use to get the results I need. I can repost if that helps.
Thanks
Will.
It's specific to rhino plug-in, sorry if that was unclear. I'm unsure of the settings to use to get the results I need. I can repost if that helps.
Thanks
Will.
- Sat Feb 29, 2020 6:54 pm
- Forum: Rhinoceros 3D
- Topic: MR style matte / shadow /reflection material
- Replies: 10
- Views: 7391
Re: MR style matte / shadow /reflection material
Hi Paul,
Sorry i realised id posted another topic in relation to this so deleted and added back in here - this follows on from an old post.
To recap my earlier message:
I was wondering how to enable an octane material to not only catch shadows but also secondary bounced light and colour from ...
Sorry i realised id posted another topic in relation to this so deleted and added back in here - this follows on from an old post.
To recap my earlier message:
I was wondering how to enable an octane material to not only catch shadows but also secondary bounced light and colour from ...
- Thu Oct 17, 2019 3:35 pm
- Forum: Rhinoceros 3D
- Topic: Object close to acrylic surface rendering black
- Replies: 3
- Views: 2889
Re: Object close to acrylic surface rendering black
Big thanks for that - issues sorted, i can crack on now. Many thanks!
- Thu Oct 17, 2019 2:46 pm
- Forum: Rhinoceros 3D
- Topic: Object close to acrylic surface rendering black
- Replies: 3
- Views: 2889
Re: Object close to acrylic surface rendering black
Hi thanks so much, what does this number refer to please? Does this relate to system units? The gap I put in was .1mm - in the days of working with mental ray I'd make sure of a small gap and things usually worked out fine. I'll take a look about to get back the office. Input appreciated! W.
- Thu Oct 17, 2019 1:45 pm
- Forum: Rhinoceros 3D
- Topic: Object close to acrylic surface rendering black
- Replies: 3
- Views: 2889
Object close to acrylic surface rendering black
Hi this is probably a really simple setting, but I can’t find how to resolve it currently.
I have a clear glass model that I’ve applied an off the shelf acrylic material to. The glass has a red puck detail on the bottom, a separate piece of geometry that’s inset to the base. I’ve added a small ...
I have a clear glass model that I’ve applied an off the shelf acrylic material to. The glass has a red puck detail on the bottom, a separate piece of geometry that’s inset to the base. I’ve added a small ...
- Wed Feb 07, 2018 11:37 am
- Forum: Rhinoceros 3D
- Topic: MR style matte / shadow /reflection material
- Replies: 10
- Views: 7391
Re: MR style matte / shadow /reflection material
Hi Again, got this working fine, out of interest really id like to have the option to catch indirect light contribution etc, reflection etc. Currently it only seems only to catch shadows. Probably something simple Ive missed. input appreciated!
- Mon Feb 05, 2018 2:32 pm
- Forum: Rhinoceros 3D
- Topic: OctaneCopyCameraToClipboard
- Replies: 1
- Views: 1493
OctaneCopyCameraToClipboard
Hi,
I was wondering if there was a simple way to pickup / sync rhino cameras with octane film settings. I assume "OctaneCopyCameraToClipboard" is a way to drive this as you can right click on the octane film setting and "paste camera from clipboard" i was hoping to do this on a per camera basis so ...
I was wondering if there was a simple way to pickup / sync rhino cameras with octane film settings. I assume "OctaneCopyCameraToClipboard" is a way to drive this as you can right click on the octane film setting and "paste camera from clipboard" i was hoping to do this on a per camera basis so ...
- Fri Feb 02, 2018 6:52 pm
- Forum: Rhinoceros 3D
- Topic: MR style matte / shadow /reflection material
- Replies: 10
- Views: 7391
Re: MR style matte / shadow /reflection material
Thanks,
I found you also need to enable the alpha channel in the Kernel tab to get it / save it out.
Cheers.
I found you also need to enable the alpha channel in the Kernel tab to get it / save it out.
Cheers.
- Thu Feb 01, 2018 11:30 am
- Forum: Rhinoceros 3D
- Topic: MR style matte / shadow /reflection material
- Replies: 10
- Views: 7391
MR style matte / shadow /reflection material
Hi,
Apologies in advance in there if this has been posted already.
I have a simple scene with a typical studio setup lit with an HDRI. i would like to be able to add a material to make the background object catch the shadows and pass this correctly to the alpha channel along with the object being ...
Apologies in advance in there if this has been posted already.
I have a simple scene with a typical studio setup lit with an HDRI. i would like to be able to add a material to make the background object catch the shadows and pass this correctly to the alpha channel along with the object being ...