This is a little planet I made. I had recently learned how to make a forest in modo, so I had some extra practice making this peace. I hope you guys like it. I also made a quick close up rendering of a tree.
Search found 4 matches
- Thu Sep 08, 2016 7:29 pm
- Forum: M is for Metaverse Gallery
- Topic: Tiny little planet
- Replies: 1
- Views: 2111
- Thu Sep 01, 2016 10:05 pm
- Forum: Foundry Modo
- Topic: Baking out displaced textures
- Replies: 1
- Views: 1670
Baking out displaced textures
I am making this VR environment and I am trying to bake out the rendered texture map. The displacement map is based off an Image and it looks good in the thin lens rendering, but when I try to bake the texture out it has all these black triangle. They only come out when I toggle the displacement map ...
- Mon Aug 29, 2016 5:35 pm
- Forum: Foundry Modo
- Topic: Baking out all my textures
- Replies: 3
- Views: 1878
Re: Baking out all my textures
I see, luckily I have a bit of history writing python scripts. Thank you Paul
I will try to write the script this week and post it here for those who come up with the same problem.
I will try to write the script this week and post it here for those who come up with the same problem.
- Sun Aug 28, 2016 8:10 pm
- Forum: Foundry Modo
- Topic: Baking out all my textures
- Replies: 3
- Views: 1878
Baking out all my textures
I apologize if this has been posted somewhere before but I can't seem to find an answer. I do texture environments for VR and I want to render out all my different UV groups without having to baby sit my scene. As in I usually select the bake group, wait for it to render, save the image, select the ...