Search found 16 matches

by zukan
Thu Aug 31, 2017 9:26 am
Forum: Blender
Topic: Update and Introduction
Replies: 120
Views: 280586

Re: Update and Introduction

Glad to hear it, thanks for staying committed to this plugin.
by zukan
Mon Aug 07, 2017 3:26 pm
Forum: Blender
Topic: Update and Introduction
Replies: 120
Views: 280586

Re: Update and Introduction

any news for us? 3.06 STABLE ready yet?
by zukan
Tue Jun 27, 2017 3:43 pm
Forum: Blender
Topic: Update and Introduction
Replies: 120
Views: 280586

Re: Update and Introduction

Thanks for your input azen!
by zukan
Sat Jun 24, 2017 12:44 pm
Forum: Blender
Topic: Update and Introduction
Replies: 120
Views: 280586

Re: Update and Introduction

Hello azen,

Could you let us know whether this functionality will be possible in the Blender plugin at all? https://render.otoy.com/forum/viewtopic.php?f=114&t=60966

Also could we get an update on when the next stable release of Blender plugin will arrive? I am a subscription based user and I ...
by zukan
Sat Jun 24, 2017 12:42 pm
Forum: Blender
Topic: Mesh type for linked data (Particle/Hair systems)
Replies: 3
Views: 2997

Re: Mesh type for linked data (Particle/Hair systems)

In my tests the mesh type seems to carry through the linked file. If you populate your scene with a lot of linked particles, override the scene's mesh types to Global, it takes a lot longer to compile before render and the memory usage is higher, while there is no effect on compilation times if the ...
by zukan
Thu Jun 15, 2017 1:13 pm
Forum: Blender
Topic: Update and Introduction
Replies: 120
Views: 280586

Re: Update and Introduction

Hello azen,

Could you let us know whether this functionality will be possible in the Blender plugin at all? https://render.otoy.com/forum/viewtopic.php?f=114&t=60966

Also could we get an update on when the next stable release of Blender plugin will arrive? I am a subscription based user and I have ...
by zukan
Mon Jun 05, 2017 4:00 am
Forum: Bug Reports
Topic: Slow gui - 3.05.3 - 11.24 [STABLE
Replies: 4
Views: 2862

Re: Slow gui - 3.05.3 - 11.24 [STABLE

This happened to me when I had either one faulty card or an older card that didn't support PCIe Gen3. Try go to your BIOS and set both slots to be PCIe Gen2 instead of Gen3 or Auto.
by zukan
Fri May 12, 2017 3:23 pm
Forum: Bug Reports
Topic: Multiple Octane Instances render the same frame
Replies: 5
Views: 4433

Re: Multiple Octane Instances render the same frame

Could a dev please weigh in with some insight as to whether this will be a possible functionality in Blender or not? It is very vital for planning future workflows with this plugin.

Geometry loading times for animation is a huge bottleneck in the current version of Octane, whether something will ...
by zukan
Sat Apr 29, 2017 10:56 pm
Forum: Bug Reports
Topic: Multiple Octane Instances render the same frame
Replies: 5
Views: 4433

Re: Multiple Octane Instances render the same frame

Yes I've tried all those things and it does not work, same frame rendered for each separate frame range. Does it work for you?

On a 40 frame animation I've split into 2 instances:
frame 1 is the same as frame 21
frame 2 is the same as frame 22
and so on...
by zukan
Thu Apr 27, 2017 1:59 am
Forum: Bug Reports
Topic: Multiple Octane Instances render the same frame
Replies: 5
Views: 4433

Multiple Octane Instances render the same frame

I'm trying to render with multiple instances of Blender simultaneously on the same computer to speedup rendering of an animation. Just as described here: https://render.otoy.com/forum/viewtopic.php?f=9&t=49745

This works with Octane Standalone and other Octane plugins but not in Blender. When I ...

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