Thanks Beppe!
Now everything works as it should!
Search found 7 matches
- Thu May 17, 2018 2:21 pm
- Forum: General Discussion
- Topic: octane C4D Daemons in list, but no GPU activity
- Replies: 7
- Views: 5730
- Thu May 17, 2018 1:06 pm
- Forum: General Discussion
- Topic: octane C4D Daemons in list, but no GPU activity
- Replies: 7
- Views: 5730
Re: octane C4D Daemons in list, but no GPU activity
Hi Nico,
unfortunately not, it seems that the daemon is crashing, but there are no info in why is happening.
Please, share the specs of the slave like:
- A. Operating System, including version (i.e. Win 10, OSX 10.13.4, Ubuntu 14.04, etc.)
- B. Graphics Card(s) model (i.e. GTX 1070 - 8GB, TITAN XP ...
unfortunately not, it seems that the daemon is crashing, but there are no info in why is happening.
Please, share the specs of the slave like:
- A. Operating System, including version (i.e. Win 10, OSX 10.13.4, Ubuntu 14.04, etc.)
- B. Graphics Card(s) model (i.e. GTX 1070 - 8GB, TITAN XP ...
- Thu May 17, 2018 11:08 am
- Forum: General Discussion
- Topic: octane C4D Daemons in list, but no GPU activity
- Replies: 7
- Views: 5730
Re: octane C4D Daemons in list, but no GPU activity
HI Beppe,
i attachted some screenshots.... If i moved the Daemons window - it´s failed the Daemons and shows up in the list, that it failed... that was not showing up before.
Are the Screenshots useful?
cheers nico
i attachted some screenshots.... If i moved the Daemons window - it´s failed the Daemons and shows up in the list, that it failed... that was not showing up before.
Are the Screenshots useful?
cheers nico
- Thu May 17, 2018 9:20 am
- Forum: General Discussion
- Topic: octane C4D Daemons in list, but no GPU activity
- Replies: 7
- Views: 5730
octane C4D Daemons in list, but no GPU activity
Hi Octane Freaks,
i have a nice working network and all my Daemons are in the list and logged in! But 1 Slave (Deamon) is connected nicely, but do not render ! I just see it, because the GPU doesn´t have any activity !
In this Slave are 2x GTX 980ti (6GB) and actually good working graphic cards ...
i have a nice working network and all my Daemons are in the list and logged in! But 1 Slave (Deamon) is connected nicely, but do not render ! I just see it, because the GPU doesn´t have any activity !
In this Slave are 2x GTX 980ti (6GB) and actually good working graphic cards ...
- Sun Sep 10, 2017 12:16 am
- Forum: General Discussion
- Topic: no motion blur in live viewer - C4D
- Replies: 4
- Views: 2081
Re: no motion blur in live viewer - C4D
Sometimes I think everybody can read my mind, like I do with other peoples.....
Next time i´ll make myself clear for the very first time.... And thanks for this old link, it actually solve the problem! That´s great!

- Sat Sep 09, 2017 9:00 pm
- Forum: General Discussion
- Topic: no motion blur in live viewer - C4D
- Replies: 4
- Views: 2081
Re: no motion blur in live viewer - C4D
Hi,
what's problem?
na ja, the problem is, that the live viewer don´t show/indicate the activated motion blur. Just the camera motion blur is working fine.
however, the motion blur is working, when I render it out, but I need it in the live viewer!
Every tutorial I watched it works normally in ...
what's problem?
na ja, the problem is, that the live viewer don´t show/indicate the activated motion blur. Just the camera motion blur is working fine.
however, the motion blur is working, when I render it out, but I need it in the live viewer!
Every tutorial I watched it works normally in ...
- Sat Sep 09, 2017 7:26 pm
- Forum: General Discussion
- Topic: no motion blur in live viewer - C4D
- Replies: 4
- Views: 2081
no motion blur in live viewer - C4D
Hi there Octaner´s,
I have a littel issue and couldn´t find any post about the problem you can see in the subject..... Just the other way around!
If I render it out - it works as it should, but it´s slow down my workflow like in good old day with the physical renderer in Cinema.
Maybe someone have ...
I have a littel issue and couldn´t find any post about the problem you can see in the subject..... Just the other way around!
If I render it out - it works as it should, but it´s slow down my workflow like in good old day with the physical renderer in Cinema.
Maybe someone have ...