Hi,
Same question, I can't find 'exclude from zdepth' option so I needed more than one render to get zdepth behind the glass.
Can I get desired result in one render shot?
Search found 3 matches
- Fri Sep 01, 2023 8:25 am
- Forum: General Discussion
- Topic: Z-Depth pass through specular materials
- Replies: 2
- Views: 13866
- Thu Aug 04, 2022 8:51 am
- Forum: Foundry Modo
- Topic: saved assembly issue
- Replies: 6
- Views: 2002
Re: saved assembly issue
Here is my try:jwfvr wrote:thank you - that is getting me closer I think - I must be doing something wrong - when I remove all items and hit edit in schematic, a workspace appears but its empty.
https://youtu.be/nBoIvRadCrI
- Wed Aug 03, 2022 10:34 pm
- Forum: Foundry Modo
- Topic: saved assembly issue
- Replies: 6
- Views: 2002
Re: saved assembly issue
yes - I have mesh presets with materials/octane overrides, and then I am feeding those into a replicator and trying to save all of it as an assembly. this seems likely a modo problem, but whatever the case, if I make an assembly with mesh presets and their corresponding overrides, is it possible to ...