Search found 4 matches

by knurling
Mon Oct 26, 2026 8:21 pm
Forum: Blender
Topic: Viewport Render Image low dynamic range
Replies: 2
Views: 184

Re: Viewport Render Image low dynamic range

Thanks for getting back to me!

Yes, I use the Octane Compositor, and it's great for what lives inside Octane (denoising, AOV work, etc). The issue is everything downstream on the Blender side: Blender's own compositor, AgX / OCIO view transforms, and add-ons like Render Raw. Those all need scene ...
by knurling
Sun Oct 25, 2026 12:55 am
Forum: Blender
Topic: Viewport Render Image low dynamic range
Replies: 2
Views: 184

Viewport Render Image low dynamic range

For my work, I tend to make heavy use of Blender Compositor nodes and various post-processing plugins and need to see the results real-time in the viewport. I've noticed that Octane Render seems to send an LDR/SDR depth image to the viewport which basically makes these tools useless. For final ...
by knurling
Tue Jun 03, 2025 12:28 am
Forum: Bug Reports
Topic: New Octane lights don't follow 3d cursor alignment
Replies: 2
Views: 789

New Octane lights don't follow 3d cursor alignment

Win 11, Octane 30.4.0, Blender Build

Hi there. Not sure if this is a bug or feature request. Would it be possible to make Octane lights aligned to the 3d cursor on creation? When default Blender lights are created, a modal pops up that allows for World, Screen or 3D Cursor alignment. I have 3d ...
by knurling
Thu Aug 25, 2016 3:11 am
Forum: General Discussion
Topic: Mac + eGPU
Replies: 235
Views: 246950

Re: Mac + eGPU

Hey guys--not sure where to start troubleshooting my eGPU setup.

For months, I had Octane running fine on El Capitan 10.11.4 (MacBook Pro) until this week after unplugging an external display (Apple ThunderBolt Display) after a normal shutdown. Upon booting back up, the laptop screen resolution got ...

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