Search found 6 matches

by LML
Sun Jun 12, 2016 12:29 am
Forum: Demo Version Questions & Discussion
Topic: alpha channel?
Replies: 4
Views: 4681

Re: alpha channel?

anyone else interested on decals/alpha/etc, here are a couple more resources:

https://www.youtube.com/watch?v=eNSOyW9ho6I

https://www.youtube.com/watch?v=nIHCfhowZpk
by LML
Sat Jun 11, 2016 1:21 am
Forum: Demo Version Questions & Discussion
Topic: odd shadow from blackbody texture?
Replies: 2
Views: 2460

Re: odd shadow from blackbody texture?

Okay, interesting--so real life, not a bug :)

LML
by LML
Sat Jun 11, 2016 1:16 am
Forum: Demo Version Questions & Discussion
Topic: render times with demo
Replies: 1
Views: 1937

render times with demo

I understand that the resolution is limited in the demo version--so If I have set my C4D render output to 1080 HD, am I seeing accurate render times for this resolution? or should I expect higher render times after purchasing the full license?
by LML
Wed Jun 08, 2016 11:16 pm
Forum: Demo Version Questions & Discussion
Topic: alpha channel?
Replies: 4
Views: 4681

Re: alpha channel?

interesting, okay, thanks
by LML
Wed Jun 08, 2016 10:23 pm
Forum: Demo Version Questions & Discussion
Topic: alpha channel?
Replies: 4
Views: 4681

alpha channel?

making a decal, or label, or any texture with an alpha, is pretty straightforward in C4D's renderer--just use the alpha channel, and copy the same png or whatever into the alpha slot, and you're done

octanes a bit different I'm finding and I can't figure out how it should work exactly.

any tips?
by LML
Wed Jun 08, 2016 10:20 pm
Forum: Demo Version Questions & Discussion
Topic: odd shadow from blackbody texture?
Replies: 2
Views: 2460

odd shadow from blackbody texture?

hi all,

this torus has a blackbody texture in the emission slot, the shadow is a mystery to me, can someone explain? seems to stay regardless of the number of poly subdivisions in the torus

http://i.imgur.com/XkTjhFG.jpg

thank you

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