Search found 5 matches

by pixelcan
Tue Sep 18, 2018 7:00 am
Forum: Autodesk 3Ds Max
Topic: Particle age map doesn't work?
Replies: 7
Views: 3446

Re: Particle age map doesn't work?

Was this ever solved?

I'm having exactly the same problem.
Need to fade particles over time(age).
Any ideas?
by pixelcan
Fri Dec 29, 2017 10:50 am
Forum: Autodesk 3Ds Max
Topic: ies light rays
Replies: 10
Views: 7556

Re: ies light rays

One issue I'm having with this volume light technique is the hard and visible noise around the light-sources. Have been playing with most of the settings but even oversampling a lot still gives me way too much noise. Any ideas of how to reduce or smooth this noise in the render (not post) would be ...
by pixelcan
Fri Dec 29, 2017 10:43 am
Forum: Autodesk 3Ds Max
Topic: ies light rays
Replies: 10
Views: 7556

Re: ies light rays

If used in a moving camera: make the box with the scattering material large and place it just "inside" the camera view (a couple of cm). Link it to the camera and make sure it covers whatever light that will be passing through it. This will get rid of any clipping issues.
by pixelcan
Wed Jun 08, 2016 9:53 pm
Forum: Autodesk 3Ds Max
Topic: Camera Exposure setting changes after saving/loading scene
Replies: 7
Views: 3524

Re: Camera Exposure setting changes after saving/loading scene

Thanks Azen for your feedback and for looking into this.
You are probably right for the gamma, as this has not been handeled throught the camera properties after 2.24.2 - 2.16. Seems to work using a regular camera and adjusting the gamma through the Render/Camera tab.

Another issue I get with the 3 ...
by pixelcan
Tue Jun 07, 2016 10:01 am
Forum: Autodesk 3Ds Max
Topic: Camera Exposure setting changes after saving/loading scene
Replies: 7
Views: 3524

Camera Exposure setting changes after saving/loading scene

Hi.
In the 3.14 TEST release I'm getting a strange behaviour on the Exposure settings in the Octane Camera.
If I set the exposure to 50 and save, the next time I load the scene it's basically cut in half, giving a darker image.
If I save again, and reload, value is cut in half again on the next load ...

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