Hi! Any solution for this problem? The SLI, the bridge? I'm in the same situation...
Me too man! I can't regular use octane and cinema 4d, it keep crashing after some time, render stops, all i can do every **** single time is to save (if i can) > close cinema > reopen cinema > back to work
If i ...
Search found 10 matches
- Sun May 28, 2017 12:22 pm
- Forum: Bug Reports
- Topic: Constant crashing
- Replies: 31
- Views: 13143
- Sun May 28, 2017 12:57 am
- Forum: Bug Reports
- Topic: Constant crashing
- Replies: 31
- Views: 13143
Re: Constant crashing
Hi! Any solution for this problem? The SLI, the bridge? I'm in the same situation...
Me too man! I can't regular use octane and cinema 4d, it keep crashing after some time, render stops, all i can do every **** single time is to save (if i can) > close cinema > reopen cinema > back to work
If i ...
Me too man! I can't regular use octane and cinema 4d, it keep crashing after some time, render stops, all i can do every **** single time is to save (if i can) > close cinema > reopen cinema > back to work
If i ...
- Sat Feb 04, 2017 10:47 pm
- Forum: Maxon Cinema 4D
- Topic: Live viewer on touch screen.
- Replies: 2
- Views: 1150
Re: Live viewer on touch screen.
Hi GIOLETS, i think you can do this with Unreal Engine 4 and UE4 Blueprints (visual scripting no coding)
So for example you made a 3d object in cinema 4d, then make textures, export all and import in UE4 then rebuild materials and so on, then add interactivity and export the .exe file.
I can't help ...
So for example you made a 3d object in cinema 4d, then make textures, export all and import in UE4 then rebuild materials and so on, then add interactivity and export the .exe file.
I can't help ...
- Fri Jan 27, 2017 5:37 pm
- Forum: Help / Tutorials
- Topic: Mix Displacement maps with MixTexture Node
- Replies: 3
- Views: 3303
Mix Displacement maps with MixTexture Node
Hi there! I need to mix a displacement texture, but with MixTexture node it doesn't work. It works with Native C4D Layer (but is laggy...)
THIS DON'T WORK:
https://i.imgsafe.org/b84173ec48.png
THIS WORK:
https://i.imgsafe.org/b844c8f9e7.png
For mix a displacement texture i need to use native ...
THIS DON'T WORK:
https://i.imgsafe.org/b84173ec48.png
THIS WORK:
https://i.imgsafe.org/b844c8f9e7.png
For mix a displacement texture i need to use native ...
- Sun Dec 18, 2016 8:45 pm
- Forum: Bug Reports
- Topic: Cuda Error 700 / 719
- Replies: 5
- Views: 2605
Re: Cuda Error 700 / 719
Restart button sometimes don't render new modeled object, new objects ,moved objects, update textures, or other things, so i prefer to "send scene button"
I have always work like that with my GTX 970 and everything is working fine, unless i get GTX 1080.
Obviously i don't work like the step i made ...
I have always work like that with my GTX 970 and everything is working fine, unless i get GTX 1080.
Obviously i don't work like the step i made ...
- Thu Dec 15, 2016 5:54 pm
- Forum: Bug Reports
- Topic: Cuda Error 700 / 719
- Replies: 5
- Views: 2605
Re: Cuda Error 700 / 719
Don't know, bugreport rules told me to send bugreport.zip and scene.zip , that's all!aoktar wrote:Why do you repeately send scene? Asked for my curiosity.

- Thu Dec 15, 2016 2:17 pm
- Forum: Bug Reports
- Topic: Cuda Error 700 / 719
- Replies: 5
- Views: 2605
Cuda Error 700 / 719
Issue:
After some hits at render button in Live Viewer (green octane logo), octane stop working and won't render anymore, even if i close the project or change it, all i can do is restart Cinema 4d.
Sometimes when this occur Cinema 4D stop working and i need to close with task manager.
I have 2 ...
After some hits at render button in Live Viewer (green octane logo), octane stop working and won't render anymore, even if i close the project or change it, all i can do is restart Cinema 4d.
Sometimes when this occur Cinema 4D stop working and i need to close with task manager.
I have 2 ...
- Thu Jul 14, 2016 10:24 am
- Forum: Releases
- Topic: Version 3.03.3-R1 (11.08.2016)
- Replies: 244
- Views: 175417
Re: Version 3.03.1-R1 (12.07.2016)
Hi Aoktar, thanks for this release updated for work with RealFlow inside C4D.
For me all is working fine, but, can i suggest you to add WetMap shader support for octane materials? Thank you!
For me all is working fine, but, can i suggest you to add WetMap shader support for octane materials? Thank you!
- Tue May 24, 2016 12:09 am
- Forum: Maxon Cinema 4D
- Topic: [SOLVED] Photoshop Tiff and Alpha channel
- Replies: 2
- Views: 3800
Re: Photoshop Tiff and Alpha channel
After various trial and errors, i've found what is the problem, and want to share how i solved the problem.
The problem is 8bit image texture, i have used 8bit greyscale image and octane don't recognize alpha channel.
So i saved .tif from photoshop in 16bit greyscale and it works!!! Let's the ...
The problem is 8bit image texture, i have used 8bit greyscale image and octane don't recognize alpha channel.
So i saved .tif from photoshop in 16bit greyscale and it works!!! Let's the ...
- Mon May 23, 2016 8:40 pm
- Forum: Maxon Cinema 4D
- Topic: [SOLVED] Photoshop Tiff and Alpha channel
- Replies: 2
- Views: 3800
[SOLVED] Photoshop Tiff and Alpha channel
Hi guys! I've a problem with Photoshop CC 2015 and Octane v2.25-R4 c4d plugin.
First i try to search on this forum but without luck, and of course on octane pdf but don't speak to much on alpha channels. So...
I try a make a simple texture, essentially is a white background and some text in black ...
First i try to search on this forum but without luck, and of course on octane pdf but don't speak to much on alpha channels. So...
I try a make a simple texture, essentially is a white background and some text in black ...