Hi Juanjo,
thanks for the new updates and I am looking forward to the
next H16 production build and your new version. Hope
that 3.1 will arrive in the near future.
I know you are not allowed to say anything about releases
and also not for anything we ask or stated for. So my little point
out that ...
Search found 45 matches
- Thu Mar 02, 2017 9:04 pm
- Forum: Houdini
- Topic: Houdini 16
- Replies: 28
- Views: 19357
- Tue Feb 21, 2017 7:34 pm
- Forum: Houdini
- Topic: Houdini 16
- Replies: 28
- Views: 19357
Re: Houdini 16
Thanks for your quick reply - as always - so we have to wait a little and
play with the beast in the meantime.
Just seeing the release of 3.06 instead of 3.1 shows us clearly that there
is a long way to go - but 3.1 would be so important with AS and denoise.
After purchase last summer I thought to ...
play with the beast in the meantime.
Just seeing the release of 3.06 instead of 3.1 shows us clearly that there
is a long way to go - but 3.1 would be so important with AS and denoise.
After purchase last summer I thought to ...
- Tue Feb 21, 2017 6:35 pm
- Forum: Houdini
- Topic: Houdini 16
- Replies: 28
- Views: 19357
Re: Houdini 16
Hi juanjgon,
I have downloaded and installed the new beast 16.0.504.20 right in this moment.
You have stated we are able to run at day of H16 release - where I can find the right OR build for OS X 16.0.504.20 ? - the current one is for H15.5
In the downloaded H16 Folder was another alias folder ...
I have downloaded and installed the new beast 16.0.504.20 right in this moment.
You have stated we are able to run at day of H16 release - where I can find the right OR build for OS X 16.0.504.20 ? - the current one is for H15.5
In the downloaded H16 Folder was another alias folder ...
- Tue Feb 07, 2017 8:47 pm
- Forum: Houdini
- Topic: Houdini 16
- Replies: 28
- Views: 19357
Re: Houdini 16
Thanks a lot for clear things up - you provide the fastest support - as usual !
Great to get our hands on H16 from day one ...
Great to get our hands on H16 from day one ...
- Tue Feb 07, 2017 6:09 am
- Forum: Houdini
- Topic: Houdini 16
- Replies: 28
- Views: 19357
Houdini 16
Hi juanjgon,
as you know the new Houdini 16 is a beast and there are so many changes - so a few questions to octane related things:
1. Is Houdini 16 supported from its release day? Also the Indie version?
2. Are all the new things like terrain, boolean shatter and ocean procedurals supported ...
as you know the new Houdini 16 is a beast and there are so many changes - so a few questions to octane related things:
1. Is Houdini 16 supported from its release day? Also the Indie version?
2. Are all the new things like terrain, boolean shatter and ocean procedurals supported ...
- Mon Aug 22, 2016 5:45 am
- Forum: General Discussion
- Topic: Octane 4
- Replies: 12
- Views: 11353
Re: Octane 4
PLEASE - OTOY make a different pricing structure, so it is the same fairness between WIN and MAC users
and between big and little studios.
There are a lot of freaks here try to get eGPU working on a MAC and much better is to have a PC for render.
But whats really hold back to do this is the very ...
and between big and little studios.
There are a lot of freaks here try to get eGPU working on a MAC and much better is to have a PC for render.
But whats really hold back to do this is the very ...
- Sat Jun 25, 2016 9:54 am
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
- Replies: 33
- Views: 19336
Re: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
Thank you so much for your always fast houdini plugin support - cool ideas to
get things working with octane - also face_off did great things with MODO.
But to be honest - you plugin devs always rely on octane dev cycle and cannot
do everything. I see many things a bit more from artist point of ...
get things working with octane - also face_off did great things with MODO.
But to be honest - you plugin devs always rely on octane dev cycle and cannot
do everything. I see many things a bit more from artist point of ...
- Fri Jun 24, 2016 3:32 pm
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
- Replies: 33
- Views: 19336
Re: OctaneRender™ 3.0 for Houdini™ - daily build 3.02
Thanks a lot for this update - the particle spheres are really cool.
To set a color by fill the material tab in geo node works.
Is there now a way to colorize the particles with gradients for random ID
or by age for start and end colors of particle life - or is this 3.1 stuff?
If its possible in ...
To set a color by fill the material tab in geo node works.
Is there now a way to colorize the particles with gradients for random ID
or by age for start and end colors of particle life - or is this 3.1 stuff?
If its possible in ...
- Tue Jun 21, 2016 8:50 pm
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - production build 3.00
- Replies: 87
- Views: 43815
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Thanks a lot again - this brings light to me ...
Great you could find and fix another bug - good for us all.
Great you could find and fix another bug - good for us all.
- Tue Jun 21, 2016 3:00 pm
- Forum: Releases
- Topic: OctaneRender™ 3.0 for Houdini™ - production build 3.00
- Replies: 87
- Views: 43815