Search found 10 matches

by red-juice
Wed Oct 26, 2016 11:34 am
Forum: Maxon Cinema 4D
Topic: Octane ver 2. compatibility with C4D R18
Replies: 2
Views: 1341

Octane ver 2. compatibility with C4D R18

Hi!

I have the latest version 2 of Octane (2.25 R4) and have just upgraded to C4D R18.. My Octane is not working anymore!

Any ideas?

Thanks
by red-juice
Fri Aug 05, 2016 2:35 pm
Forum: Maxon Cinema 4D
Topic: Displacement + Normal Map Faceting Issue
Replies: 4
Views: 1959

Re: Displacement + Normal Map Faceting Issue

Have had the same issue.
Except mine isn't to do with scaling. I just cant use Normal maps with displacement AT ALL.

This is very frustrating as this basically makes octane a bit redundant in my opinion.

Kind of wish I'd known about this before I purchased. :?
by red-juice
Tue Jul 26, 2016 9:32 am
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

thank again bepeg4d,

but it really looks to me like the normal is still tiling in your screen grab..
if you try turning off displacement you'll see how the normal is supposed to appear.

I did mess around with the ray repulsion thing with no success.

here are 2 screen grabs with a simpler NRM map ...
by red-juice
Mon Jul 25, 2016 2:16 pm
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

Thanks dude,


unfortunately this is not exactly working as the Normal still produces a 'tiling' artefact when displacement is enabled..

you can see it ore clearly here:
by red-juice
Mon Jul 25, 2016 2:14 pm
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

Thanks @bepeg4d

unfortunately this is not exactly working as the Normal still produces a 'tiling' artefact when displacement is enabled..

you can see it ore clearly here:
by red-juice
Mon Jul 25, 2016 9:21 am
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

gutted,

Guess theres no way to combine Displacement and Normals/bump in Octane...

really wished I'd researched this before purchasing. :x
by red-juice
Thu Jul 14, 2016 11:02 am
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

here ya go:

Thanks very much. Her's a DL link to the file & textures (10mb)


https://www.dropbox.com/s/8pvkemfoo6mbl ... M.zip?dl=0
by red-juice
Wed Jul 13, 2016 9:20 pm
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

It seems using different image formats doesn't make a difference at all.

So frustrated with this. :(
by red-juice
Mon Jul 11, 2016 9:32 am
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

Hi,

Im using a .tif file for displacement, and a .png for the NRM.

Havent actually considered image formats... hmmm
by red-juice
Fri Jul 08, 2016 10:07 am
Forum: Maxon Cinema 4D
Topic: Bump or Normal +Displacement channel render issue?!
Replies: 13
Views: 7255

Re: Bump or Normal +Displacement channel render issue?!

Ive been struggling with this too.
I've tried the mix material 'trick' but still getting bizarre tiling/artefacting with my Normal map when displacement is used..

Has anyone actually figured out how to do this?
has version 3 fixed this?

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