Search found 9 matches

by artbydile
Sat Nov 30, 2019 9:51 pm
Forum: Development Build Releases
Topic: OctaneRender™ 2020.1 XB1 [superseded by 2020.1 XB2]
Replies: 269
Views: 334642

Re: OctaneRender™ 2020.1 XB1

Anyone figured out how to use the black-friday discount when you already have AA? It just kicks me to a page which says there are no applicable licenses.

fine-print reads: Maintenance extensions require upgrading from an existing active, non-expired maintenance plan or Enterprise All Access pass ...
by artbydile
Wed Oct 16, 2019 5:50 am
Forum: Blender
Topic: Octane Blender 2019.1.1 - 20.3 uses 65% GPU after preview
Replies: 4
Views: 1974

Re: Octane Blender 2019.1.1 - 20.3 uses 65% GPU after preview

I've had this issue with ALL blender versions.. The "pause" button came in handy in 2.7x so would be great to have that back as my cards just keep going after I hit my "preview" sample threshold..
Would like to be able to stay in preview mode without this infinite sample mode that keeps the GPU's ...
by artbydile
Fri Oct 04, 2019 10:15 pm
Forum: Blender
Topic: Specify which camera is used for Camera Mapping?
Replies: 2
Views: 1421

Re: Specify which camera is used for Camera Mapping?

Thank you lino! Will try this out asap!
by artbydile
Fri Sep 20, 2019 1:11 pm
Forum: Blender
Topic: Specify which camera is used for Camera Mapping?
Replies: 2
Views: 1421

Specify which camera is used for Camera Mapping?

Hey, just wondering if I'm missing something probably incredibly basic...

In C4D the camera mapping option allows you to specify WHICH camera is used to map a picture to an object. Further down the line this allows me to specify another camera to render or bake said texture out on the UV or animate ...
by artbydile
Wed Aug 21, 2019 7:59 am
Forum: Blender
Topic: Blender 2.8 all access license
Replies: 18
Views: 7112

Re: Blender 2.8 all access license

Any logic behind that decision?
by artbydile
Tue Oct 30, 2018 9:23 am
Forum: Blender
Topic: Texture Baking in v4
Replies: 3
Views: 1535

Re: Texture Baking in v4

It's working!

You need to
1.Set bake ID per objects/uv under object-data tab. You can bake several objects if they are not overlapping in the UV-space.
2.Set "baking camera" under camera tab
3.Set bake ID and (and UV if you are using a secondary ) under baking camera in camera tab.
4.Render from ...
by artbydile
Tue Oct 30, 2018 3:19 am
Forum: Bug Reports
Topic: HDRI turning off during render?
Replies: 7
Views: 2540

Re: HDRI turning off during render?

Not sure how the last comment helps anybody but sure, it's only a 'bug' sometimes. :?

I just opened the last scene I was working on as well as a couple of older ones and I was able to replicate it in each and everyone.

@Drawfun, the nodegraph has the Power of the daylight/hdri set to a none ...
by artbydile
Mon Oct 29, 2018 2:20 am
Forum: Bug Reports
Topic: HDRI turning off during render?
Replies: 7
Views: 2540

Re: HDRI turning off during render?

T.O.S specifically says you should be covered if you own a rubber duck.... is this a temporary V4 thing?
by artbydile
Sun Oct 28, 2018 11:11 pm
Forum: Bug Reports
Topic: HDRI turning off during render?
Replies: 7
Views: 2540

Re: HDRI turning off during render?

I would like to add to this as well. I got similar issues with last and latest v4 release candidates. HDRI turns off and you have to reconnect certain nodes to have it 'reattach' again.
This happens specifically when you switches layer or if you open a previous .blend file or just randomly if you ...

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