
Search found 9 matches
- Tue Aug 11, 2020 12:58 pm
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Re: Realflow fluid motion blur in 3dsmax
Great, looking forward to it 

- Mon Aug 10, 2020 7:03 pm
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Re: Realflow fluid motion blur in 3dsmax
Hi Paride,
Velocity channel is present, check attachment. Confirmed here and I also tried to import these same scene into Cinema and there is velocity present
Velocity channel is present, check attachment. Confirmed here and I also tried to import these same scene into Cinema and there is velocity present
- Sun Aug 09, 2020 2:28 pm
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Re: Realflow fluid motion blur in 3dsmax
Hey @paride4331 any solution to this?
- Wed Aug 05, 2020 11:21 pm
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Re: Realflow fluid motion blur in 3dsmax
Sent!paride4331 wrote:Hi maneality,maneality wrote:Check here, I think everything is set as it should be but fluid isn't getting any motion blur.
could you share your .max scene in order to figure out (in pm if you want).
Regards
Paride

- Tue Aug 04, 2020 9:24 pm
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Re: Realflow fluid motion blur in 3dsmax
Check here, I think everything is set as it should be but fluid isn't getting any motion blur.
- Tue Aug 04, 2020 3:42 pm
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Re: Realflow fluid motion blur in 3dsmax
I'm using RF Connect to import BIN mesh object sequence (in both Max and Cinema is the same, we load BIN objects);
Now, in Cinema we have a Vertex speed motion blur type which uses velocity channel from RF to blur the liquids
vertexSpeed.jpg
Similar to here, just with using imported geometry, not ...
Now, in Cinema we have a Vertex speed motion blur type which uses velocity channel from RF to blur the liquids
vertexSpeed.jpg
Similar to here, just with using imported geometry, not ...
- Tue Aug 04, 2020 12:09 pm
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Re: Realflow fluid motion blur in 3dsmax
Standalone, then imported the fluid as a BIN mesh object (RFMeshLoader)
- Mon Aug 03, 2020 1:26 am
- Forum: Autodesk 3Ds Max
- Topic: Realflow fluid motion blur in 3dsmax
- Replies: 12
- Views: 4648
Realflow fluid motion blur in 3dsmax
What's the workflow to enable Motion Blur on fluids - Realflow BIN Mesh objects in 3dsmax. Is it even possible?
I can't find Motion Blur - VERTEX SPEED option anywhere (like we have in Cinema).
BTW. Why the manual for 3dsmax is so old, there is bunch of things missing there, can't believe its so ...
I can't find Motion Blur - VERTEX SPEED option anywhere (like we have in Cinema).
BTW. Why the manual for 3dsmax is so old, there is bunch of things missing there, can't believe its so ...
- Mon Aug 03, 2020 1:19 am
- Forum: Autodesk 3Ds Max
- Topic: Octane Basic PBR Setup
- Replies: 9
- Views: 4109
Re: Octane Basic PBR Setup
Looking good. Is there any way to figure out if we need to invert the normal map G channel at all or is it trial and error to see what looks good?