Search found 25 matches

by sekani20
Mon Feb 13, 2017 12:10 pm
Forum: Maxon Cinema 4D
Topic: Refraction matte
Replies: 1
Views: 929

Refraction matte

Is it possible to get a matte of a refracted object?
by sekani20
Thu Oct 27, 2016 8:26 pm
Forum: Releases
Topic: Version 3.04.5-R2 (05.12.2016)-Previous stable
Replies: 183
Views: 126305

Re: Version 3.04.1 (22.10.2016)

sent
by sekani20
Thu Oct 27, 2016 3:46 pm
Forum: Releases
Topic: Version 3.04.5-R2 (05.12.2016)-Previous stable
Replies: 183
Views: 126305

Re: Version 3.04.1 (22.10.2016)

Hey,

I'm seeing some discrepancies between the last version and this new version. When I load the exact same scene the new version renders it brighter. I'm attaching two images below to show the difference.
Only thing is broken is portals on latest version. I hope you don't expect to me estimate ...
by sekani20
Thu Oct 27, 2016 3:30 pm
Forum: Releases
Topic: Version 3.04.5-R2 (05.12.2016)-Previous stable
Replies: 183
Views: 126305

Re: Version 3.04.1 (22.10.2016)

Hey,

I'm seeing some discrepancies between the last version and this new version. When I load the exact same scene the new version renders it brighter. I'm attaching two images below to show the difference.
by sekani20
Fri Sep 09, 2016 4:32 pm
Forum: Maxon Cinema 4D
Topic: Xparticles Collect Time
Replies: 3
Views: 1490

Re: Xparticles Collect Time

Thanks aoktar,

I've been disabling the motion blur in the tag but this doesn't do much. Is there a way to disable it for the overall scene.

Thanks
by sekani20
Thu Sep 08, 2016 5:38 pm
Forum: Maxon Cinema 4D
Topic: Xparticles Collect Time
Replies: 3
Views: 1490

Xparticles Collect Time

Is there a way to get around the long collect times Xparticles have when you are using a high number of particles.

The Log just hangs on this;
Export materials time= 96.852 ms
*** Calculating motion blur on frame:59


Thanks
by sekani20
Thu Sep 08, 2016 5:27 pm
Forum: Maxon Cinema 4D
Topic: x Particles won't render...
Replies: 8
Views: 6244

Re: x Particles won't render...

Has anyone figured out a fix for this?
by sekani20
Sat Aug 20, 2016 11:16 pm
Forum: Maxon Cinema 4D
Topic: Running 6 or more GPUs
Replies: 1
Views: 917

Running 6 or more GPUs

Hey Guys,

Just wanted to you guys experience with running 6 or more Gpus on a rig. Currently I have 3 cards connected directly to the motherboard (Asus Z9PE-D8 ) and 2 connected on amfeltec cluster and that works fine. As soon as I connect an additional GPU, my computer doesn't boot.

Can anyone ...
by sekani20
Sun Jun 26, 2016 7:14 pm
Forum: Maxon Cinema 4D
Topic: Hard Crash With 8K Textures in C4D Octane Ver 3.02-R1
Replies: 14
Views: 6761

Re: Hard Crash With 8K Textures in C4D Octane Ver 3.02-R1

Hey Guys,

I've also been getting crashes and it seems to be displacement textures. Is there an octane best practices when using displacement materials.

It seems like we shouldn't be using 8k or pngs (only tiffs). Is there anything else we should keep in mind.

-Best
by sekani20
Tue Jun 21, 2016 10:19 pm
Forum: Maxon Cinema 4D
Topic: PCIE USB Risers/ PCIE Splitters
Replies: 15
Views: 5754

Re: PCIE USB Risers/ PCIE Splitters

Yea guys I think I'm going to give up on this. I still get errors no matter what I do. I think I might try a cluster from amfeltec. The cards get more bandwidth which should be better for more high poly scenes. Will let you guys knwo how it goes.

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