Search found 12 matches
- Thu Jul 07, 2022 8:59 am
- Forum: Houdini
- Topic: Exporting Layers?
- Replies: 3
- Views: 1423
Re: Exporting Layers?
Shouldn't you then add a link then to the "Render Layer AOV & General Overview" page? Or a single scentence that mentions the $OCTANE_LAYER variable? That's at least a place that I would expect information about how to export render layers.
- Thu Jul 07, 2022 8:25 am
- Forum: Houdini
- Topic: Exporting Layers?
- Replies: 3
- Views: 1423
Re: Exporting Layers?
ok, found the answer here: https://render.otoy.com/forum/viewtopic.php?f=101&t=75518
Which begs the question why isn't that written in the docs? The response time in this forum is insanse, so I just CANT understand why the docs remain so undermaintainted can't you please put some love into them ...
Which begs the question why isn't that written in the docs? The response time in this forum is insanse, so I just CANT understand why the docs remain so undermaintainted can't you please put some love into them ...
- Thu Jul 07, 2022 8:12 am
- Forum: Houdini
- Topic: Exporting Layers?
- Replies: 3
- Views: 1423
Exporting Layers?
Reading through the docs I can't figure out how layers are actually saved to disk? Are they embedded in the .EXR, is this the only option? can I save them to a seperate file?
https://docs.otoy.com/HoudiniH/HoudiniP ... t%20layers
https://docs.otoy.com/HoudiniH/HoudiniP ... t%20layers
- Wed Jul 06, 2022 12:53 pm
- Forum: Houdini
- Topic: Low Aperture Causes Glitches
- Replies: 4
- Views: 1403
Re: Low Aperture Causes Glitches
Tuning the ray epsilon did work, but I'm animating the aperture so this requires animating the ray epsilon as well as creating multiple copies of the render target since I'm sharing that between my ROPs.. not great tbh.
- Mon Jul 04, 2022 9:50 am
- Forum: Houdini
- Topic: Low Aperture Causes Glitches
- Replies: 4
- Views: 1403
Low Aperture Causes Glitches
Octane glitches when rendering at very low camera aperture settings, see attached screenshot.
Changing the near/far clipping does not make any difference.
Changing the near/far clipping does not make any difference.
- Mon Jun 14, 2021 8:26 am
- Forum: Houdini
- Topic: Docs on denoising
- Replies: 1
- Views: 1027
Docs on denoising
Here do I find the documentation regarding denoising?
- Mon Jun 07, 2021 12:44 pm
- Forum: Houdini
- Topic: Update the documentation on instancing.
- Replies: 10
- Views: 5184
Update the documentation on instancing.
This is badly outdated:
https://docs.otoy.com/HoudiniH/HoudiniP ... ancing.htm
It's such a pain to search this forum, could you please try to keep your docs up to date.
https://docs.otoy.com/HoudiniH/HoudiniP ... ancing.htm
It's such a pain to search this forum, could you please try to keep your docs up to date.
- Tue Jan 30, 2018 3:21 pm
- Forum: Foundry Modo
- Topic: displacement repeat
- Replies: 4
- Views: 3756
Re: displacement repeat
And why can't you explicitly note these limitations in your documentation?
https://docs.otoy.com/StandaloneH_STA/S ... cement.htm
Would save wasted hours for those of us hacking out the reason for why the settings just doesn't work..
https://docs.otoy.com/StandaloneH_STA/S ... cement.htm
Would save wasted hours for those of us hacking out the reason for why the settings just doesn't work..
- Tue Jan 30, 2018 3:17 pm
- Forum: Foundry Modo
- Topic: displacement repeat
- Replies: 4
- Views: 3756
Re: displacement repeat
Could you please provide a link to those notes...?
and any idea when you will fix your displacement system (tearing my hair off in frustration).
and any idea when you will fix your displacement system (tearing my hair off in frustration).
- Sun Jul 09, 2017 3:48 pm
- Forum: General Discussion
- Topic: Network Rendering on remote server
- Replies: 1
- Views: 1529
Network Rendering on remote server
Does the Octane Network Rendering support remote slaves?
I have a server with some GPUs and a static IP, however i'm unable to get it to show up as a slave.
I have a server with some GPUs and a static IP, however i'm unable to get it to show up as a slave.