The thing is that I have motion blur in any scene. So whatever scene I setup I don't get the motion blur.
I have a camera with the octane tag and motion blur enabled and a moving object with an object tag. Yet no motion blur
Search found 4 matches
- Sat Sep 05, 2020 8:50 pm
- Forum: Maxon Cinema 4D
- Topic: Motion Blur not working and I KNOW what I'm doing.. ;/
- Replies: 5
- Views: 2619
- Thu Aug 27, 2020 6:05 pm
- Forum: Maxon Cinema 4D
- Topic: Motion Blur not working and I KNOW what I'm doing.. ;/
- Replies: 5
- Views: 2619
Re: Motion Blur not working and I KNOW what I'm doing.. ;/
And while we are here.. Another issue I'm having is that octane show my object differently than it actually is in the viewport:
frame 141 in render: https://prnt.sc/u70ty7
frame 141 in viewport: https://prnt.sc/u70ul6
you can see the wing is not in the same location..
frame 141 in render: https://prnt.sc/u70ty7
frame 141 in viewport: https://prnt.sc/u70ul6
you can see the wing is not in the same location..
- Thu Aug 27, 2020 5:02 pm
- Forum: Maxon Cinema 4D
- Topic: Motion Blur not working and I KNOW what I'm doing.. ;/
- Replies: 5
- Views: 2619
Motion Blur not working and I KNOW what I'm doing.. ;/
Hi, I'm having some issues for a while now getting motion blur to work.
I'm running the latest version of Octane's subscription plug-in.
I have a scene setup of a motion object and my camera following the object (object is also animating so still enough movement)
I have an Octane Camera Tag ...
I'm running the latest version of Octane's subscription plug-in.
I have a scene setup of a motion object and my camera following the object (object is also animating so still enough movement)
I have an Octane Camera Tag ...
- Mon Apr 25, 2016 7:43 pm
- Forum: General Discussion
- Topic: Luminace as in C4D by texture?
- Replies: 3
- Views: 2714
Re: Luminace as in C4D by texture?
I don't understand anything of what you said, could you please explain this more detailed? I'm also new to octane and I need fire in a fireplace to look like it's luminating.