Search found 17 matches

by OlivierD
Thu Oct 27, 2016 7:28 am
Forum: Foundry Modo
Topic: Modo 10.2 and Octane plugin...
Replies: 4
Views: 3142

Re: Modo 10.2 and Octane plugin...

I use 10.2.
MeshFusion and procedural modeling work well with Octane.
I don't know for mesh lights, I haven't tested them.
by OlivierD
Wed Oct 26, 2016 3:21 pm
Forum: Foundry Modo
Topic: Motion blur doesn't work
Replies: 6
Views: 4573

Re: Motion blur doesn't work

Thank you very much, Paul !
Congrats to the dev team for the fast answer.
by OlivierD
Tue Oct 25, 2016 9:47 am
Forum: Foundry Modo
Topic: Motion blur doesn't work
Replies: 6
Views: 4573

Re: Motion blur doesn't work

I think maybe I've found a problem with the 2 latest build of the Modo plug-in and the motion blur with animated character.
You can test with the attached scene.
When exporting with the octane.saveAnimation command with the 3.3.4.113 and the 3.3.3.112, I can't have motion blur in the standalone.
If ...
by OlivierD
Tue Oct 25, 2016 6:39 am
Forum: Foundry Modo
Topic: Motion blur doesn't work
Replies: 6
Views: 4573

Re: Motion blur doesn't work

I have the latest build.
And you are right, it is because of the live geometry update. When I enable it, it works.
Thank you a lot !
by OlivierD
Mon Oct 24, 2016 10:07 pm
Forum: Foundry Modo
Topic: Motion blur doesn't work
Replies: 6
Views: 4573

Motion blur doesn't work

Hi,
I have made a lot of animations with Octane and Modo, but sometimes, I simply can't have motion blur.
I post an example of an animation, exported from Modo with octane.saveAnimation command, that I want to render with Octane Standalone, and I don't know why I can't have motion blur.

It must be ...
by OlivierD
Sun Oct 23, 2016 6:45 am
Forum: Lightwave 3D
Topic: TurbulenceFD & Octane tutorial
Replies: 34
Views: 25181

Re: TurbulenceFD & Octane tutorial

by OlivierD
Sat Oct 22, 2016 10:42 pm
Forum: Lightwave 3D
Topic: TurbulenceFD & Octane tutorial
Replies: 34
Views: 25181

Re: TurbulenceFD & Octane tutorial

test-octane00072.png
Thank you for the tutorial, it helps a lot, and works very well !
TurbulenceFD is faster with Octane than with LW renderer.
by OlivierD
Mon Jul 18, 2016 5:10 pm
Forum: Foundry Modo
Topic: Rendering animated or dynamic fur ?
Replies: 6
Views: 3817

Re: Rendering animated or dynamic fur ?

Thank you for watching ! The problem appears when fur is driven by a dynamic curve

If you could add this option, it could be very useful.
by OlivierD
Sun Jul 17, 2016 9:50 pm
Forum: Foundry Modo
Topic: Rendering animated or dynamic fur ?
Replies: 6
Views: 3817

Re: Rendering animated or dynamic fur ?

Thank you a lot Paul.
I was able to render the animation with the "dynamic hair" file with the settings you give, but unable with the "hybrid ball with cache".
Have you succeded with that file too ?

I have to tick "load all frames into octane" too for the dynamic hair file. Is it correct ?

Thank ...
by OlivierD
Fri Jul 15, 2016 9:06 am
Forum: Foundry Modo
Topic: Rendering animated or dynamic fur ?
Replies: 6
Views: 3817

Re: Rendering animated or dynamic fur ?

Thank you Paul.
I can have the animation if I render manually frame by frame by reloading the scene at every frame, but it can't work with "render an animation" button. The same image (the first one) is saved each time.

You can load two simple scenes, one with dynamic guides for hair, one with just ...

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