This version runs much slower in R25 (.117 release) than in R23.
- Soloing nodes takes a long time and frequently freezes up the system.
- Loading scenes in general takes longer.
- I'm also unable to hide the direct controls on the nodes themselves so the interface looks very cluttered.
- If I ...
Search found 11 matches
- Fri Feb 11, 2022 7:07 pm
- Forum: Releases
- Topic: Cinema4D version 2021.1.1-R3 (Previous stable) 01.02.2022
- Replies: 77
- Views: 33890
- Tue Feb 01, 2022 8:43 pm
- Forum: Releases
- Topic: Cinema4D version 2021.1.1-R3 (Previous stable) 01.02.2022
- Replies: 77
- Views: 33890
Re: Cinema4D version 2021.1.1-R3 (Stable 2021) 01.02.2022
Will Octane for C4D ever be able to access hair UVs / per-curve width attributes from XGen and other grooming tools?
- Thu Nov 04, 2021 1:43 am
- Forum: General Discussion
- Topic: Light Primitive: OSL Spread Function
- Replies: 9
- Views: 4960
Re: Light Primitive: OSL Spread Function
Will this ever be implemented into the C4D build without a need for the OSL script?Goldorak wrote:The spread function is in fact baked into Octane X already, and we are working to get this into 2020.2+ built in nodes too!
- Thu Oct 14, 2021 12:02 am
- Forum: Releases
- Topic: Cinema4D version 2020.2.5-R3 (Obsolete stable) 16.09.2021
- Replies: 72
- Views: 41320
Re: Cinema4D version 2020.2.5-R3 (Latest stable) 16.09.2021
Using Render As Hair option in the Object tag on an XpTrail object crashes C4D instantly. Running the latest updates on R23 and XP.
Edit: narrowed down what's crashing it. Changing any of the parameters from the default under the Spline section on the XpTrail option will cause an immediate crash.
Edit: narrowed down what's crashing it. Changing any of the parameters from the default under the Spline section on the XpTrail option will cause an immediate crash.
- Wed Aug 04, 2021 2:16 am
- Forum: Releases
- Topic: Cinema4D version 2021.1 RC1-R3 (Older 2021.1) 10.08.2021
- Replies: 77
- Views: 33994
Re: Cinema4D version 2021.1 RC1 (Current 2021.1) 26.07.2021
What does any of this mean? Some of my textures from old scenes look completely different.
Edit: maybe consider leaving this option on "Linear sRGB + Legacy gamma" by default for the final release. Had to switch all my imageTexture nodes one by one to match the look of my old renders.
Edit: maybe consider leaving this option on "Linear sRGB + Legacy gamma" by default for the final release. Had to switch all my imageTexture nodes one by one to match the look of my old renders.
- Thu Apr 22, 2021 8:00 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2.3-R7 (Previous stable) 09.06.2021
- Replies: 119
- Views: 66010
Re: Cinema4D version 2020.2.3-R3 (Latest stable) 20.04.2021
Great release, thanks.
I'm encountering issues of the live viewer not updating when I change parameters in the node editor - my node editor is docked as a tab in the UI. Sometimes I also have to click on the material in the Material Manager a few times in order for the nodes to show up in the node ...
I'm encountering issues of the live viewer not updating when I change parameters in the node editor - my node editor is docked as a tab in the UI. Sometimes I also have to click on the material in the Material Manager a few times in order for the nodes to show up in the node ...
- Thu Feb 25, 2021 7:25 pm
- Forum: Releases
- Topic: Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
- Replies: 154
- Views: 57943
Re: Cinema4D version 2020.2-R3 (Stable release) 19.02.2021
Thank you aoktar! I noticed a couple of things with this release:
1) The dirt node doesn't affect bump.
2) The chaos node doesn't behave correctly with normal maps when you try to bring the intensity of the map down using the power slider.
3) The solo function behaves unpredictably; sometimes it ...
1) The dirt node doesn't affect bump.
2) The chaos node doesn't behave correctly with normal maps when you try to bring the intensity of the map down using the power slider.
3) The solo function behaves unpredictably; sometimes it ...
- Fri Apr 24, 2020 1:54 am
- Forum: Maxon Cinema 4D
- Topic: OSL technique to randomize texture tiles on the same object
- Replies: 5
- Views: 2273
OSL technique to randomize texture tiles on the same object
Hi all,
I'm trying to achieve something similar to the Q Tile Pro plugin, but much simplified in engine solution.
I put an ImageTexture node and use Triplanar or Box projection to project it on my model.
I then use the Transform node to shrink the tiles so I get a repeating pattern.
I want to be ...
I'm trying to achieve something similar to the Q Tile Pro plugin, but much simplified in engine solution.
I put an ImageTexture node and use Triplanar or Box projection to project it on my model.
I then use the Transform node to shrink the tiles so I get a repeating pattern.
I want to be ...
- Sun Mar 29, 2020 10:51 pm
- Forum: Releases
- Topic: Cinema4D version 2020.1-RC2[R4](ReleaseCandidate) 06.04.2020
- Replies: 100
- Views: 56471
Re: Cinema4D version 2020.1-RC2[R2](ReleaseCandidate) 24.03.2020
Hi all,
a few questions:
1) Is random walk SSS implemented in any other material types except the basic diffuse material? On every other material type (universal, layered, etc.) the node does nothing, but in the diffuse material I can see it at work. Is there something I'm doing wrong?
2) The ...
a few questions:
1) Is random walk SSS implemented in any other material types except the basic diffuse material? On every other material type (universal, layered, etc.) the node does nothing, but in the diffuse material I can see it at work. Is there something I'm doing wrong?
2) The ...
- Sun Mar 29, 2020 9:56 pm
- Forum: Development Build Releases
- Topic: Questions on Random Walk SSS
- Replies: 13
- Views: 8152
Re: Questions on Random Walk SSS
Sure, here is my material setup:
Material:
material setup.png
Medium details. Here I'm using color for radius:
medium.png
Diffuse details:
diffuse.png
Hi JC, thanks for sharing this - looks awesome! I'm trying to replicate this and curious about the layer group of specular and sheen ...
Material:
material setup.png
Medium details. Here I'm using color for radius:
medium.png
Diffuse details:
diffuse.png
Hi JC, thanks for sharing this - looks awesome! I'm trying to replicate this and curious about the layer group of specular and sheen ...